Local forecast · EU
[EU] Rust.io - Main | Классика x1 | 30.10
Online EU 37.230.137.162:20550 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 4
- Rank
- #4,212
- top 19% · #1529 in EU
- Last wipe
- 14h ago
- biweekly schedule
- Next wipe
- 6d 16h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 16h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 16h FW
- Thu 12 Nov 12:09 UK · 12:09 UTC 13d 9h
- Thu 26 Nov 12:09 UK · 12:09 UTC 27d 9h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 16h FW
- Thu 10 Dec 12:09 UK · 12:09 UTC 41d 9h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 16h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:09 UKThu 29 Oct, 12:09 UTC · 14h ago | – | – | running | 0 |
| Thu 15 Oct, 13:28 UKThu 15 Oct, 12:28 UTC · 14d ago | 2 | held half | 14 days | 0 |
| Thu 1 Oct, 19:13 UK FWThu 1 Oct, 18:13 UTC · 28d ago | 4 | halved by day 3 | 13.8 days | 0 |
| Sat 26 Sep, 00:51 UKFri 25 Sep, 23:51 UTC · 34d ago | 2 | held half | 5.8 days | 0 |
| Tue 22 Sep, 12:38 UKTue 22 Sep, 11:38 UTC · 37d ago | 12 | held half | 3.5 days | 0 |
| Mon 21 Sep, 19:53 UKMon 21 Sep, 18:53 UTC · 38d ago | 12 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does [EU] Rust.io - Main | Классика x1 | 30.10 hold a steady performance?
Server fps averaged 59 in the last 48 hours; the lowest was 47. The world held as many as 71,681 entities, buildings and deployables included. The peak memory draw was 5,377 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is [EU] Rust.io - Main | Классика x1 | 30.10, and is it online now?
As of now, [EU] Rust.io - Main | Классика x1 | 30.10 is online. Going by its reported uptime, the last restart was about 9 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 21 September 2026.
Where does [EU] Rust.io - Main | Классика x1 | 30.10 run from?
The EU tag places [EU] Rust.io - Main | Классика x1 | 30.10 in Europe, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 37.230.137.162:20550.
What Rust version is [EU] Rust.io - Main | Классика x1 | 30.10 on?
On [EU] Rust.io - Main | Классика x1 | 30.10 you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
Which operator is responsible for [EU] Rust.io - Main | Классика x1 | 30.10?
A rustio.ru hostname is published by [EU] Rust.io - Main | Классика x1 | 30.10 and by 1 other server we track, which points to the same operator running them.
Which meaning sits behind each tag on [EU] Rust.io - Main | Классика x1 | 30.10?
These are the tags [EU] Rust.io - Main | Классика x1 | 30.10 publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Capacity: 100; ts30 (Group limit): You can have up to 30 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): Its place in the server browser is Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry [EU] Rust.io - Main | Классика x1 | 30.10?
These Rust Wipe Stats lists include [EU] Rust.io - Main | Классика x1 | 30.10: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.
Rules and settings
Which map is in use on [EU] Rust.io - Main | Классика x1 | 30.10?
The game generates the map on [EU] Rust.io - Main | Классика x1 | 30.10, procedural, size 3,500, seed 4413. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on [EU] Rust.io - Main | Классика x1 | 30.10?
Its name carries the gather figure: 1x on [EU] Rust.io - Main | Классика x1 | 30.10. The limit on groups is 30 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does [EU] Rust.io - Main | Классика x1 | 30.10 wipe?
Its tag sets the prediction, because the record of [EU] Rust.io - Main | Классика x1 | 30.10's wipes is too thin to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 14 hours. The tags say it wipes every two weeks.
What happens on [EU] Rust.io - Main | Классика x1 | 30.10 when wipe day arrives?
Its recent wipes drew an average peak of 3 players. 33 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 75% of its recent wipes. The fall below half came by day 3 when the crowd did not hold.
Population
Is [EU] Rust.io - Main | Классика x1 | 30.10 busy or quiet?
[EU] Rust.io - Main | Классика x1 | 30.10 is carrying 0 players at the moment, out of 100 slots. The seven-day average is 0 players, with a peak of 4. At 17:00 UTC it was busiest over the past 48 hours, averaging 3 players.
How does [EU] Rust.io - Main | Классика x1 | 30.10 compare with other Rust servers in the rankings?
Player hours over the last seven days rank [EU] Rust.io - Main | Классика x1 | 30.10 at #4,212, top 19% overall and #1,529 in Europe.
How to join
What steps let you join [EU] Rust.io - Main | Классика x1 | 30.10?
Enter client.connect 37.230.137.162:20550 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://discord.com/invite/GUFCEn5EsC is its website.