Local forecast · EU
RTS FIRE
Offline EU 37.230.210.24:26000 checked 42d ago
Current conditions
observed 42d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,496
- #2546 in EU
- Last wipe
- 43d ago
- weekly schedule
- Next wipe
- 5d 15h
- Wed 4 Nov, 16:29 UK · 16:29 UTC
Next wipe
Wednesday 4 November, 16:29 UK · 16:29 UTC
in 5d 15h
Weekly: 7 days after its last wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Wednesday 4 November, 16:29 UK · 16:29 UTC, in 5d 15h. Weekly: 7 days after its last wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is RTS FIRE, and is it online now?
RTS FIRE is currently offline, with the last sighting 42 days 9 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 16 September 2026.
Where does RTS FIRE run from?
With its EU tag, RTS FIRE lists itself in Europe. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 37.230.210.24:26000.
What version of Rust is running on RTS FIRE?
Rust network protocol 2633 and build 163794 on Linux is what RTS FIRE runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on RTS FIRE?
For the game's server browser, RTS FIRE publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): Its place in the server browser is Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RTS FIRE appear among the Rust Wipe Stats lists and filters?
RTS FIRE appears in the following Rust Wipe Stats lists: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
What map is RTS FIRE on?
The game generates the map on RTS FIRE, procedural, size 3,600, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does RTS FIRE use, and what rules does it enforce?
No gather rate appears in the name RTS FIRE. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does RTS FIRE wipe?
An estimate from weekly: 7 days after its last wipe gives RTS FIRE's next wipe. Expect the next wipe on Wednesday 4 November at 16:29 UTC. The current map and world began 43 days 8 hours. Its tags carry a weekly wipe schedule.
Population
How many players does RTS FIRE hold?
The last time RTS FIRE was seen was 42 days 9 hours ago; it is offline right now.
How does RTS FIRE compare with other Rust servers in the rankings?
Seven-day player hours place RTS FIRE at #15,496, inside the top – of ranked servers and at #2,546 in Europe.
Join the server
How do you get into RTS FIRE?
Two ways in: press F1 and enter client.connect 37.230.210.24:26000, or join from this page with Launch Rust, which opens Steam and connects you. https://hosting.alkad.org/ is its website.