Local forecast
DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS
Online 37.244.237.248:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #7,792
- top 35%
- Last wipe
- 6d ago
- biweekly schedule
- Next wipe
- 7d 12h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 12h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 12h FW
- Tue 10 Nov 10:04 UK · 10:04 UTC 12d 3h
- Tue 24 Nov 10:04 UK · 10:04 UTC 26d 3h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 12h FW
- Tue 8 Dec 10:04 UK · 10:04 UTC 40d 3h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 12h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 11:04 UKTue 13 Oct, 10:04 UTC · 15d ago | 1 | – | running | 0 |
| Thu 8 Oct, 21:35 UKThu 8 Oct, 20:35 UTC · 20d ago | 2 | halved by day 1 | 4.6 days | 0 |
| Fri 2 Oct, 13:26 UKFri 2 Oct, 12:26 UTC · 26d ago | 2 | held half | 6.3 days | 1 |
| Thu 1 Oct, 18:35 UK FWThu 1 Oct, 17:35 UTC · 27d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS run?
Across the last 48 hours the average was 131 server fps, with a floor of 58. Buildings, deployables and all else in the world took the entity count to a peak of 74,823. At most it drew 3,078 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, and is it online now?
Right now DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is up and running. Going by its reported uptime, the last restart was about 3 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 30 September 2026.
In which location does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS sit?
For DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 37.244.237.248:28015 is its address.
What version of Rust is running on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Rust network protocol 2635 and build 168909 on Windows is what DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
These are the tags DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^b (Biweekly): The cycle is two weeks between wipes; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Map and rules
What map is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS on?
DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS runs a procedural map of size 3,500, seed 1525560128, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS use, and what rules does it enforce?
The name of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as pve, other players cannot be fought. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS wipe?
Its tag sets the prediction, because the record of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS's wipes is too thin to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 6 days 12 hours. The tags say it wipes every two weeks.
What happens on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS when wipe day arrives?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 1 hours in. 50% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 1.
Population
How many players does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS hold?
Out of 100 slots, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS has 0 filled right now. The seven-day average is 0 players, with a peak of 2.
How does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS compare with other Rust servers in the rankings?
The last seven days of player hours rank DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS at #7,792, in the top 35% of ranked servers.
Join the server
What steps let you join DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Two ways in: press F1 and enter client.connect 37.244.237.248:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://deadrop-server.duckdns.org/ is its website.
