Local forecast · EU
PrivatSSS
Online EU 37.27.227.189:28000 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #7,334
- top 33% · #2019 in EU
- Last wipe
- 17d ago
- monthly schedule
- Next wipe
- 6d 18h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 6d 18h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 18h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does PrivatSSS run?
Server fps averaged 5 in the last 48 hours; the lowest was 5. The world held as many as 85,005 entities, buildings and deployables included. The peak memory draw was 2,944 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is PrivatSSS, and is it online now?
As of now, PrivatSSS is online. The uptime it reports puts the last restart about 5 days 13 hours ago. In the last 7 full days it stayed up 143 of 168 hours, 85% of the time. It came to Rust Wipe Stats's notice first on 21 October 2026.
What location is PrivatSSS based in?
In Europe is where PrivatSSS lists itself, using its EU tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 37.27.227.189:28000.
What Rust version is PrivatSSS on?
On PrivatSSS you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on PrivatSSS?
These are the tags PrivatSSS publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^k (Build server): Base design and practice happen here; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): Its place in the server browser is Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does PrivatSSS appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include PrivatSSS: Rust servers in Europe, Modded Rust servers and Rust build and creative servers. These filters on the server list will bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What map is PrivatSSS on?
The game generates the map on PrivatSSS, procedural, size 3,700, seed 1754161691. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does PrivatSSS use, and what rules does it enforce?
No gather rate appears in the name PrivatSSS. Groups fall back to the game's default of 8 players. It plays as build & creative, sandbox construction, gathering left out. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does PrivatSSS wipe?
An estimate from the force wipe gives PrivatSSS's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 17 days 13 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
Population
How many players does PrivatSSS hold?
Out of 50 slots, PrivatSSS has 0 filled right now. Averaged over seven days: 0 players, peaking at 1.
How does PrivatSSS compare with other Rust servers in the rankings?
Seven-day player hours place PrivatSSS at #7,334, inside the top 33% of ranked servers and at #2,019 in Europe.
Getting in
What steps let you join PrivatSSS?
Enter client.connect 37.27.227.189:28000 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
