Local forecast
RustFightScenario dev
Offline 37.65.175.124:28015 checked 40d ago
Current conditions
observed 40d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,412
- no region published
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is RustFightScenario dev, and is it online now?
Right now RustFightScenario dev is down; the last sighting was 40 days 11 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 19 September 2026.
Where does RustFightScenario dev run from?
There is no published region for RustFightScenario dev. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 37.65.175.124:28015 is its address.
What Rust version is RustFightScenario dev on?
On RustFightScenario dev you will find Rust network protocol 2633 and build 163207, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on RustFightScenario dev?
These are the tags RustFightScenario dev publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp4 (Max players): 4 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163207 (Build): It runs game build 163207; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry RustFightScenario dev?
These Rust Wipe Stats lists include RustFightScenario dev: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
What map is RustFightScenario dev on?
The map is procedural, generated by the game on RustFightScenario dev.
What settings does RustFightScenario dev use, and what rules does it enforce?
The name of RustFightScenario dev says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. This server has VAC switched on.
Wipe times
On what schedule does RustFightScenario dev wipe?
Too few wipes on RustFightScenario dev are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 54 days 23 hours.
Population history
How many players does RustFightScenario dev hold?
The last time RustFightScenario dev was seen was 40 days 11 hours ago; it is offline right now.
What position does RustFightScenario dev hold among Rust servers?
Player hours over the past week put RustFightScenario dev at #15,412, inside the top – of all ranked servers.
How to join
How do you get into RustFightScenario dev?
Enter client.connect 37.65.175.124:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.