Local forecast
mapgen-probe-do-not-join
Offline 38.13.26.75:29925 checked 35d ago
Current conditions
observed 35d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,625
- top 71%
- Last wipe
- 35d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is mapgen-probe-do-not-join, and is it online now?
mapgen-probe-do-not-join is currently offline, with the last sighting 35 days 18 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.
In which location does mapgen-probe-do-not-join sit?
No region is published by mapgen-probe-do-not-join. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 38.13.26.75:29925.
What version of Rust is running on mapgen-probe-do-not-join?
Rust network protocol 2633 and build 165217 on Windows is what mapgen-probe-do-not-join runs. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on mapgen-probe-do-not-join?
The server browser reads these tags from mapgen-probe-do-not-join: gmrust (Game mode): The mode is plain Rust survival; mp1 (Max players): 1 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry mapgen-probe-do-not-join?
mapgen-probe-do-not-join appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is mapgen-probe-do-not-join on?
The map is procedural, generated by the game on mapgen-probe-do-not-join.
Which settings and rules are in force on mapgen-probe-do-not-join?
The name of mapgen-probe-do-not-join says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser files it under Community. This server has VAC switched on.
Wipe schedule
On what schedule does mapgen-probe-do-not-join wipe?
Too few wipes on mapgen-probe-do-not-join are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 18 hours.
Player counts
Is mapgen-probe-do-not-join busy or quiet?
mapgen-probe-do-not-join is offline at the moment; the last sighting was 35 days 18 hours ago.
How does mapgen-probe-do-not-join compare with other Rust servers in the rankings?
Player hours over the past week put mapgen-probe-do-not-join at #15,625, inside the top 71% of all ranked servers.
Getting in
How do you get into mapgen-probe-do-not-join?
Two ways in: press F1 and enter client.connect 38.13.26.75:29925, or join from this page with Launch Rust, which opens Steam and connects you.