Local forecast
Rust Zombie Development | Carbon
Offline 40.160.87.92:28015 checked 45d ago
Current conditions
observed 45d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,015
- no region published
- Last wipe
- 51d ago
- monthly schedule
- Next wipe
- 7d 3h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 7d 3h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 3h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Rust Zombie Development | Carbon, and is it online now?
Right now Rust Zombie Development | Carbon is down; the last sighting was 45 days ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does Rust Zombie Development | Carbon run from?
There is no published region for Rust Zombie Development | Carbon. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 40.160.87.92:28015.
What version of Rust is running on Rust Zombie Development | Carbon?
Rust network protocol 2633 and build 162929 on Linux is what Rust Zombie Development | Carbon runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on Rust Zombie Development | Carbon?
These are the tags Rust Zombie Development | Carbon publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs162929 (Build): It runs game build 162929; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^r (Roleplay): A server for roleplay; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Rust Zombie Development | Carbon appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Rust Zombie Development | Carbon: Modded Rust servers, Rust roleplay servers, live and Rust servers with zombies. Find it on the server list under Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
What map is Rust Zombie Development | Carbon on?
A procedural map, generated by the game, runs on Rust Zombie Development | Carbon.
What settings does Rust Zombie Development | Carbon use, and what rules does it enforce?
Gather rate is not given in the name for Rust Zombie Development | Carbon. Groups fall back to the game's default of 8 players. This server runs roleplay, roleplay rules, with towns and jobs. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) is off on this server.
Wipe schedule
Which days and times does Rust Zombie Development | Carbon schedule its wipes for?
The next wipe on Rust Zombie Development | Carbon is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 51 days. A monthly wipe schedule is set out in its tags.
Player counts
Is Rust Zombie Development | Carbon busy or quiet?
Rust Zombie Development | Carbon is offline at the moment; the last sighting was 45 days ago.
What position does Rust Zombie Development | Carbon hold among Rust servers?
The last seven days of player hours rank Rust Zombie Development | Carbon at #15,015, in the top – of ranked servers.
Getting in
What do you do to join Rust Zombie Development | Carbon?
Enter client.connect 40.160.87.92:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.