Local forecast
TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|
Online 41.76.213.81:28055 checked 6m ago
Current conditions
observed 6m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 10h ago
- no schedule published
- Next wipe
- 6d 13h
- Wed 4 Nov, 15:50 UK · 15:50 UTC
Next wipe
fixed weekdaysWednesday 4 November, 15:50 UK · 15:50 UTC
in 6d 13h
Every Wednesday at 15:50 UTC · high confidence
Coming wipes
- Wed 4 Nov 15:50 UK · 15:50 UTC 6d 13h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 17h FW
- Wed 11 Nov 15:50 UK · 15:50 UTC 13d 13h
- Wed 18 Nov 15:50 UK · 15:50 UTC 20d 13h
- Wed 25 Nov 15:50 UK · 15:50 UTC 27d 13h
- Wed 2 Dec 15:50 UK · 15:50 UTC 34d 13h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 17h FW
- Wed 9 Dec 15:50 UK · 15:50 UTC 41d 13h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Wednesday 4 November, 15:50 UK · 15:50 UTC, in 6d 13h. Every Wednesday at 15:50 UTC · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 15:50 UKWed 28 Oct, 15:50 UTC · 10h ago | – | – | running | 0 |
| Wed 21 Oct, 15:52 UKWed 21 Oct, 14:52 UTC · 7d ago | 1 | halved by day 1 | 7 days | 0 |
| Wed 14 Oct, 16:06 UKWed 14 Oct, 15:06 UTC · 14d ago | 1 | halved by day 1 | 7 days | 0 |
| Wed 7 Oct, 16:00 UKWed 7 Oct, 15:00 UTC · 21d ago | 2 | halved by day 4 | 7 days | 1 |
| Thu 1 Oct, 19:07 UK FWThu 1 Oct, 18:07 UTC · 27d ago | 2 | held half | 5.9 days | 2 |
| Wed 23 Sep, 15:59 UKWed 23 Sep, 14:59 UTC · 35d ago | 2 | halved by day 4 | 8.1 days | 1 |
| Wed 16 Sep, 16:00 UKWed 16 Sep, 15:00 UTC · 42d ago | 4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| hold a steady performance?
Its average over the last 48 hours was 56 server fps, and it never dropped below 44. Buildings, deployables and all else in the world took the entity count to a peak of 96,119. The peak memory draw was 3,544 MB. Players feel lag when fps drops and the entity count climbs.
Is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| online at the moment, and how consistent is its uptime?
As of now, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is online. The uptime it reports puts the last restart about 8 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| run from?
No region is published by TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 41.76.213.81:28055.
What Rust version is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| on?
On TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|'s tags tell you?
For the game's server browser, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots are available; ts4 (Group limit): You can have up to 4 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| appears in the following Rust Wipe Stats lists: 3x Rust servers and Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours; Gather rate: 3x.
Rules and settings
Which map is in use on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
The game generates the map on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, procedural, size 3,850, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.
What settings does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| use, and what rules does it enforce?
TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| sets gather at 3x, according to its own name. Groups can reach 4 players, under quad. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe schedule
Which days and times does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| schedule its wipes for?
The wipe rhythm on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is every Wednesday at 15:50 UTC. Expect the next wipe on Wednesday 4 November at 15:50 UTC. The world it is running now dates from 10 hours.
What should you expect from wipe day on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 20% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.5.
Population history
Is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| busy or quiet?
Out of 100 slots, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| has 0 filled right now. Over seven days to now, 0 players on average.
Where does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| sit in the rankings?
Player hours over the past week put TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| at #15,349, inside the top 69% of all ranked servers. The #624 position among quad servers is where it falls.
Getting in
How do you get into TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
Open the console in Rust with F1, then type client.connect 41.76.213.81:28055 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/m6nU2CgsZg is its website.