Local forecast
NEW PVE
Online 45.11.16.73:7012 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,289
- top 69%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 15:34 UKTue 20 Oct, 14:34 UTC · 9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does NEW PVE hold a steady performance?
Across the last 48 hours the average was 72 server fps, with a floor of 26. At its peak the world had 79,253 entities, counting buildings, deployables and the rest. At most it drew 3,532 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is NEW PVE, and is it online now?
You will find NEW PVE online at the moment. The uptime it reports puts the last restart about 2 days 6 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 20 October 2026.
Where does NEW PVE run from?
For NEW PVE, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 45.11.16.73:7012 is its address.
What Rust version is NEW PVE on?
On NEW PVE you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do NEW PVE's tags tell you?
These are the tags NEW PVE publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does NEW PVE appear among the Rust Wipe Stats lists and filters?
NEW PVE appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on NEW PVE?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on NEW PVE. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.
What settings does NEW PVE use, and what rules does it enforce?
Gather rate is not given in the name for NEW PVE. No group setting is published, so the game default of 8 players applies. This server runs pve, other players cannot be fought. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does NEW PVE wipe?
Its rhythm cannot be read yet, as too few of NEW PVE's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 4 hours.
What should you expect from wipe day on NEW PVE?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
Is NEW PVE busy or quiet?
The live count for NEW PVE: 0 players, with 10 slots in total. Over seven days to now, 0 players on average.
What position does NEW PVE hold among Rust servers?
The last seven days of player hours rank NEW PVE at #15,289, in the top 69% of ranked servers.
Join the server
How do you get into NEW PVE?
Open the console in Rust with F1, then type client.connect 45.11.16.73:7012 to join. On this page, Launch Rust does the same through Steam.