Local forecast
testreality2
Online 45.11.95.88:11000 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #7,614
- top 34%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, and #173 of the solo servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:10 UKSun 25 Oct, 13:10 UTC · 3d ago | 1 | – | running | 0 |
| Fri 9 Oct, 14:50 UKFri 9 Oct, 13:50 UTC · 19d ago | 0 | – | 16 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does testreality2 run?
Server fps averaged 237 in the last 48 hours; the lowest was 236. Buildings, deployables and all else in the world took the entity count to a peak of 4,455. The peak memory draw was 1,405 MB. Players feel lag when fps drops and the entity count climbs.
Is testreality2 online at the moment, and how consistent is its uptime?
You will find testreality2 online at the moment. The uptime it reports puts the last restart about 2 days 22 hours ago. In the last 7 full days it stayed up 59 of 168 hours, 35% of the time. On 25 September 2026 it was first recorded by Rust Wipe Stats.
In which location does testreality2 sit?
There is no published region for testreality2. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 45.11.95.88:11000.
What version of Rust is running on testreality2?
On testreality2 you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on testreality2?
For the game's server browser, testreality2 publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): Capacity: 5; ts1 (Group limit): Teams hold no more than 1; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; oxidation (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry testreality2?
These Rust Wipe Stats lists include testreality2: Modded Rust servers and Solo Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last week.
Map and rules
Which map is in use on testreality2?
testreality2 runs a procedural map of size 1,000, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Custom Map.
Which settings and rules are in force on testreality2?
Gather rate is not given in the name for testreality2. Teams are not allowed: solo only. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) is off on this server.
Wipe times
On what schedule does testreality2 wipe?
Too few wipes on testreality2 are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 3 days 9 hours.
What should you expect from wipe day on testreality2?
Its recent wipes drew an average peak of 0 players. 5 hours after the latest wipe, the crowd hit its peak.
Player counts
Is testreality2 busy or quiet?
testreality2 is carrying 0 players at the moment, out of 5 slots. Across the past week it peaked at 1 and averaged 0 players. Its busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.
Where does testreality2 sit in the rankings?
Ranked #7,614 on seven-day player hours, testreality2 is in the top 34% of all ranked servers. Ranked against other solo servers, it comes in at #173.
How to join
What steps let you join testreality2?
Two ways in: press F1 and enter client.connect 45.11.95.88:11000, or join from this page with Launch Rust, which opens Steam and connects you.