Rust Wipe StatsWipe forecast
Now 61,329 players 11,721 servers 177 fresh wipes in 3 h

Local forecast

Merch's test server

Offline 45.113.94.48:28015 checked 35d ago

quad moddedoxide

Current conditions

observed 35d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,360
top 70%
Last wipe
36d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 23 SepTue 22 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 08:06 UKWed 23 Sep, 07:06 UTC · 36d ago 1 – running 1
Tue 22 Sep, 12:15 UKTue 22 Sep, 11:15 UTC · 37d ago 1 – 0.8 days 1
Sun 20 Sep, 07:57 UKSun 20 Sep, 06:57 UTC · 39d ago 1 held half 2.2 days 1
Sat 19 Sep, 04:18 UKSat 19 Sep, 03:18 UTC · 40d ago 1 – 1.2 days 0
Wed 16 Sep, 10:11 UKWed 16 Sep, 09:11 UTC · 43d ago 1 held half 2.8 days 1
Tue 15 Sep, 12:51 UKTue 15 Sep, 11:51 UTC · 44d ago 1 – 0.9 days 1
Mon 14 Sep, 13:43 UKMon 14 Sep, 12:43 UTC · 45d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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1/ 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average
2/ 80
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average
1/ 60
18/ 50
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average
0/ 100
1/ 100

Quick answers

from the figures on this page

Server details

Is Merch's test server online at the moment, and how consistent is its uptime?

Merch's test server is currently offline, with the last sighting 35 days 16 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is Merch's test server based in?

For Merch's test server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 45.113.94.48:28015 is its address.

What version of Rust is running on Merch's test server?

On Merch's test server you will find Rust network protocol 2633 and build 165217, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Merch's test server?

For the game's server browser, Merch's test server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts4 (Group limit): You can have up to 4 players per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): It runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Merch's test server?

Merch's test server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Settings and rules

Which map is in use on Merch's test server?

A procedural map of size 4,000 with seed 579120958, generated by the game, runs on Merch's test server. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.

Which settings and rules are in force on Merch's test server?

No gather rate appears in the name Merch's test server. quad sets the group limit at 4 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does Merch's test server schedule its wipes for?

There is no next wipe to predict, because Merch's test server wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 36 days 13 hours is how long the current world has been running.

What happens on Merch's test server when wipe day arrives?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 100% of its recent wipes.

Population

What sort of population does Merch's test server carry?

At this moment Merch's test server is down, having last been seen 35 days 16 hours ago.

Where does Merch's test server sit in the rankings?

The last seven days of player hours rank Merch's test server at #15,360, in the top 70% of ranked servers. Ranked against other quad servers, it comes in at #615.

Join the server

What do you do to join Merch's test server?

Enter client.connect 45.113.94.48:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots are available.
ts4
Group limit You can have up to 4 players per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build It runs game build 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.