Rust Wipe StatsWipe forecast
Now 104,128 players 11,899 servers 421 fresh wipes in 3 h

Local forecast

AU Rust Down Under | No Decay

Online 45.125.247.83:7017 checked 11m ago

moddedoxide

Current conditions

observed 11m ago
0 / 100
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:24 UKFri 2 Oct, 05:24 UTC · 27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 147 on average
109/ 250
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 122 on average
16/ 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 48 on average
31/ 150
Rustafied.com - AU Medium OC · groups of 16+ · biweekly · 36 on average
52/ 100
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average
7/ 100

Quick answers

from the figures on this page

Server facts

Is performance good on AU Rust Down Under | No Decay?

Across the last 48 hours the average was 115 server fps, with a floor of 91. At its peak the world had 69,268 entities, counting buildings, deployables and the rest. At most it drew 3,289 MB of memory. A falling fps and a rising entity count show up to players as lag.

How reliable is AU Rust Down Under | No Decay, and is it online now?

As of now, AU Rust Down Under | No Decay is online. Its reported uptime shows a restart about 6 days 3 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does AU Rust Down Under | No Decay sit?

No region tag is published by AU Rust Down Under | No Decay, but the name suggests Oceania. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 45.125.247.83:7017 is its address.

What Rust version is AU Rust Down Under | No Decay on?

Rust network protocol 2635 and build 168909 on Linux is what AU Rust Down Under | No Decay runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on AU Rust Down Under | No Decay?

The server browser reads these tags from AU Rust Down Under | No Decay: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry AU Rust Down Under | No Decay?

These Rust Wipe Stats lists include AU Rust Down Under | No Decay: Oceania Rust servers and Modded Rust servers. Find it on the server list under Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is AU Rust Down Under | No Decay on?

The game generates the map on AU Rust Down Under | No Decay, procedural, size 3,500, seed 743642555. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on AU Rust Down Under | No Decay?

Gather rate is not given in the name for AU Rust Down Under | No Decay. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

On what schedule does AU Rust Down Under | No Decay wipe?

The record of AU Rust Down Under | No Decay's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 27 days 13 hours is how long the current world has been running.

What happens on AU Rust Down Under | No Decay when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population

What sort of population does AU Rust Down Under | No Decay carry?

The live count for AU Rust Down Under | No Decay: 0 players, with 100 slots in total. Over seven days to now, 0 players on average.

Where does AU Rust Down Under | No Decay sit in the rankings?

Ranked #15,310 on seven-day player hours, AU Rust Down Under | No Decay is in the top 69% of all ranked servers.

Getting in

What do you do to join AU Rust Down Under | No Decay?

Two ways in: press F1 and enter client.connect 45.125.247.83:7017, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.