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Now 81,845 players 11,853 servers 170 fresh wipes in 3 h

Local forecast · EA

【南瓜】Build-Test

Online EA 45.125.45.246:28015 checked 9m ago

oxide

Current conditions

observed 9m ago
7 / 101
players now
Quiet H 25 · avg 10 7-day high and average

7% full

7-day average
10
peak 25
Rank
#972
top 4% · #85 in EA
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
01020304021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers, top 16% in EA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
24
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctTue 13 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 15 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:55 UKThu 22 Oct, 21:55 UTC · 4d ago 24 – running 1
Mon 19 Oct, 02:15 UKMon 19 Oct, 01:15 UTC · 8d ago 25 held half 3.9 days 4
Tue 13 Oct, 21:03 UKTue 13 Oct, 20:03 UTC · 14d ago 23 held half 5.2 days 0
Mon 12 Oct, 10:06 UKMon 12 Oct, 09:06 UTC · 15d ago 25 – 1.5 days 15
Sun 11 Oct, 18:55 UKSun 11 Oct, 17:55 UTC · 16d ago 25 – 0.6 days 2
Thu 8 Oct, 14:33 UKThu 8 Oct, 13:33 UTC · 19d ago 32 held half 3.2 days 0
Tue 6 Oct, 11:36 UKTue 6 Oct, 10:36 UTC · 21d ago 24 held half 2.1 days 12
Fri 2 Oct, 05:30 UKFri 2 Oct, 04:30 UTC · 25d ago 25 held half 4.3 days 0
Sun 27 Sep, 01:04 UKSun 27 Sep, 00:04 UTC · 30d ago 31 held half 5.2 days 5
Wed 23 Sep, 22:05 UKWed 23 Sep, 21:05 UTC · 33d ago 24 held half 3.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
0/ 50
Intoxicated SEA Sandbox - Creative | Build | Noclip EA · groups of 8+ · 9 on average
7/ 100
2/ 188
風紀委員 堤防部 EA · groups of 8+ · 2 on average
1/ 30
1/ 150
【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务 EA · groups of 20+ · monthly · 2 on average
0/ 150

Quick answers

from the figures on this page

Server details

Does 【南瓜】Build-Test hold a steady performance?

Its average over the last 48 hours was 106 server fps, and it never dropped below 60. The world held as many as 154,236 entities, buildings and deployables included. Memory use reached 6,077 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is 【南瓜】Build-Test online at the moment, and how consistent is its uptime?

As of now, 【南瓜】Build-Test is online. Going by its reported uptime, the last restart was about 4 days 16 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is 【南瓜】Build-Test based in?

In Asia is where 【南瓜】Build-Test lists itself, using its EA tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 45.125.45.246:28015.

What Rust version is 【南瓜】Build-Test on?

Rust network protocol 2635 and build 168909 on Windows is what 【南瓜】Build-Test runs. To join you need the same protocol, and Steam handles the update.

Server tags

What do 【南瓜】Build-Test's tags tell you?

For the game's server browser, 【南瓜】Build-Test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp101 (Max players): It holds 101 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^k (Build server): Design bases and practise them; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; EA (East Asia): The server browser puts it under East Asia. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does 【南瓜】Build-Test appear among the Rust Wipe Stats lists and filters?

【南瓜】Build-Test appears in the following Rust Wipe Stats lists: Rust build and creative servers. Find it on the server list under Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What map is 【南瓜】Build-Test on?

A procedural map of size 4,000 with seed 1361858059, generated by the game, runs on 【南瓜】Build-Test. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does 【南瓜】Build-Test use, and what rules does it enforce?

Gather rate is not given in the name for 【南瓜】Build-Test. The default of 8 players is the group limit here. This server runs build & creative, building in a sandbox, no gathering needed. Community is its listing in the server browser. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is disabled.

Wipe schedule

Which days and times does 【南瓜】Build-Test schedule its wipes for?

【南瓜】Build-Test keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 18 hours is how long the current world has been running.

What happens on 【南瓜】Build-Test when wipe day arrives?

Its recent wipes drew an average peak of 24 players. The crowd on the latest wipe reached its high 15 hours in. 100% of recent wipes kept more than half the peak until the next wipe.

Population history

What sort of population does 【南瓜】Build-Test carry?

【南瓜】Build-Test is carrying 7 players at the moment, out of 101 slots. Across the past week it peaked at 25 and averaged 10 players. At 10:00 UTC it was busiest over the past 48 hours, averaging 20 players.

How does 【南瓜】Build-Test compare with other Rust servers in the rankings?

Player hours over the last seven days rank 【南瓜】Build-Test at #972, top 4% overall and #85 in Asia.

How to join

How do you get into 【南瓜】Build-Test?

Open the console in Rust with F1, then type client.connect 45.125.45.246:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^k,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp101
Max players It holds 101 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Gameplay

^k
Build server Design bases and practise them.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.

Region

EA
East Asia The server browser puts it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.