Local forecast
[DH Production] 2xPvE: Running Wanderer
Offline 45.126.209.250:28015 checked 22d ago
Current conditions
observed 22d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,922
- top 72%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:26 UKFri 2 Oct, 02:26 UTC · 27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is [DH Production] 2xPvE: Running Wanderer, and is it online now?
Right now [DH Production] 2xPvE: Running Wanderer is down; the last sighting was 22 days 2 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 2 October 2026.
In which location does [DH Production] 2xPvE: Running Wanderer sit?
No region is published by [DH Production] 2xPvE: Running Wanderer. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 45.126.209.250:28015 is its address.
What version of Rust is running on [DH Production] 2xPvE: Running Wanderer?
Rust network protocol 2634 and build 166494 on Windows is what [DH Production] 2xPvE: Running Wanderer runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on [DH Production] 2xPvE: Running Wanderer?
The server browser reads these tags from [DH Production] 2xPvE: Running Wanderer: gmsoftcore (Game mode): The rules are softer here: softcore; mp80 (Max players): It holds 80 players; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry [DH Production] 2xPvE: Running Wanderer?
The Rust Wipe Stats lists that include [DH Production] 2xPvE: Running Wanderer are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Settings and rules
Which map is in use on [DH Production] 2xPvE: Running Wanderer?
The game generates the map on [DH Production] 2xPvE: Running Wanderer, a procedural one.
Which settings and rules are in force on [DH Production] 2xPvE: Running Wanderer?
No gather rate appears in the name [DH Production] 2xPvE: Running Wanderer. quad sets the group limit at 4 players. It plays as softcore, Facepunch's friendlier mode, where part of your loot stays with you. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does [DH Production] 2xPvE: Running Wanderer wipe?
Its rhythm cannot be read yet, as too few of [DH Production] 2xPvE: Running Wanderer's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 23 hours is how long the current world has been running.
What should you expect from wipe day on [DH Production] 2xPvE: Running Wanderer?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
What sort of population does [DH Production] 2xPvE: Running Wanderer carry?
[DH Production] 2xPvE: Running Wanderer is offline at the moment; the last sighting was 22 days 2 hours ago.
How does [DH Production] 2xPvE: Running Wanderer compare with other Rust servers in the rankings?
Ranked #15,922 on seven-day player hours, [DH Production] 2xPvE: Running Wanderer is in the top 72% of all ranked servers. Ranked against other quad servers, it comes in at #632.
How to join
What do you do to join [DH Production] 2xPvE: Running Wanderer?
Enter client.connect 45.126.209.250:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.