Local forecast
BoxBoxRust - Devblog 248
Online 45.137.202.101:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,270
- top 69%
- Last wipe
- 53d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on BoxBoxRust - Devblog 248?
Server fps averaged 140 in the last 48 hours; the lowest was 52. At its peak the world had 74,070 entities, counting buildings, deployables and the rest. At most it drew 1,792 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is BoxBoxRust - Devblog 248, and is it online now?
As of now, BoxBoxRust - Devblog 248 is online. The uptime it reports puts the last restart about 2 days 5 hours ago. It was up for 96 of 168 hours across the last 7 full days, 57% of the time. It came to Rust Wipe Stats's notice first on 15 September 2026.
In which location does BoxBoxRust - Devblog 248 sit?
No region is published by BoxBoxRust - Devblog 248. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 45.137.202.101:28015.
What version of Rust is running on BoxBoxRust - Devblog 248?
Rust network protocol 2301 on Windows is what BoxBoxRust - Devblog 248 runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on BoxBoxRust - Devblog 248?
For the game's server browser, BoxBoxRust - Devblog 248 publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp250 (Max players): Capacity: 250; v2301 (Protocol): Joining needs game protocol 2301 on your copy of the game; ptrak (Networking): RakNet is the network layer, as standard for the game; oxide (Oxide): Oxide, known too as uMod, provides the plugin framework; ki (Custom tag): This is no standard Rust tag: a plugin or the owner added it; ki1 (Custom tag): This is no standard Rust tag: a plugin or the owner added it; fl0 (Custom tag): This is no standard Rust tag: a plugin or the owner added it; ki0 (Custom tag): This is no standard Rust tag: a plugin or the owner added it; hae502e1 (Custom tag): This is no standard Rust tag: a plugin or the owner added it; stok (Custom tag): This is no standard Rust tag: a plugin or the owner added it; modd (Custom tag): This is no standard Rust tag: a plugin or the owner added it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry BoxBoxRust - Devblog 248?
These Rust Wipe Stats lists include BoxBoxRust - Devblog 248: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all.
Settings and rules
Which map is in use on BoxBoxRust - Devblog 248?
BoxBoxRust - Devblog 248 runs a procedural map of size 4,000, seed 281778, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on BoxBoxRust - Devblog 248?
Gather rate is not given in the name for BoxBoxRust - Devblog 248. The server lists no group limit. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Community in the server browser. This server has VAC switched on.
Wipe schedule
Which days and times does BoxBoxRust - Devblog 248 schedule its wipes for?
Its rhythm cannot be read yet, as too few of BoxBoxRust - Devblog 248's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 53 days is how long the current world has been running.
Player counts
How many players does BoxBoxRust - Devblog 248 hold?
Out of 250 slots, BoxBoxRust - Devblog 248 has 0 filled right now. Over seven days to now, 0 players on average.
Where does BoxBoxRust - Devblog 248 sit in the rankings?
Player hours over the past week put BoxBoxRust - Devblog 248 at #15,270, inside the top 69% of all ranked servers.
How to join
What do you do to join BoxBoxRust - Devblog 248?
Enter client.connect 45.137.202.101:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.