Rust Wipe StatsWipe forecast
Now 98,401 players 11,879 servers 400 fresh wipes in 3 h

Local forecast

[RU] Rucepunch 2

Offline 45.138.174.22:28352 checked 1d ago

vanilla

Current conditions

observed 1d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123417:0018:0019:0020:0021:0022:00

Hourly average and peak, UTC.

Server performance

02040608017:0018:0019:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:16 UK FWThu 1 Oct, 19:16 UTC · 27d ago 0 – running 0
Sun 27 Sep, 08:31 UKSun 27 Sep, 07:31 UTC · 32d ago 2 halved by day 1 4.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
392/ 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
472/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
979/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
57/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
989/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 233 on average
786/ 800

Quick answers

from the figures on this page

Server details

How smoothly does [RU] Rucepunch 2 run?

Server fps averaged 38 in the last 48 hours; the lowest was 15. At its peak the world had 117,413 entities, counting buildings, deployables and the rest. Memory use reached 4,822 MB at its peak. A falling fps and a rising entity count show up to players as lag.

How reliable is [RU] Rucepunch 2, and is it online now?

Last seen 42 hours ago, [RU] Rucepunch 2 is offline now. Going by its reported uptime, the last restart was about 6 days 23 hours ago. In the last 7 full days it stayed up 143 of 168 hours, 85% of the time. It came to Rust Wipe Stats's notice first on 27 September 2026.

What location is [RU] Rucepunch 2 based in?

The name of [RU] Rucepunch 2 points to Europe, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 45.138.174.22:28352.

What version of Rust is running on [RU] Rucepunch 2?

On [RU] Rucepunch 2 you will find Rust network protocol 2634 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on [RU] Rucepunch 2?

For the game's server browser, [RU] Rucepunch 2 publishes these tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does [RU] Rucepunch 2 appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include [RU] Rucepunch 2: Community Rust servers, Rust servers in Europe and Vanilla Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Map and rules

Which map is in use on [RU] Rucepunch 2?

A procedural map of size 4,500 with seed 948261318, generated by the game, runs on [RU] Rucepunch 2. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on [RU] Rucepunch 2?

Gather rate is not given in the name for [RU] Rucepunch 2. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.

Wipe schedule

On what schedule does [RU] Rucepunch 2 wipe?

Too few wipes on [RU] Rucepunch 2 are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 21 hours.

What should you expect from wipe day on [RU] Rucepunch 2?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.

Population history

What sort of population does [RU] Rucepunch 2 carry?

[RU] Rucepunch 2 is offline at the moment; the last sighting was 42 hours ago. Over seven days to now, 0 players on average.

What position does [RU] Rucepunch 2 hold among Rust servers?

Player hours over the past week put [RU] Rucepunch 2 at #15,341, inside the top 69% of all ranked servers.

How to join

What steps let you join [RU] Rucepunch 2?

Enter client.connect 45.138.174.22:28352 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.