Rust Wipe StatsWipe forecast
Now 52,794 players 11,689 servers 112 fresh wipes in 3 h

Local forecast

NotRust | x2 Mod | Comfort Vanilla

Online 45.138.174.22:28770 checked 9m ago

2x moddedoxide

Current conditions

observed 9m ago
0 / 80
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,284
top 69%
Last wipe
6h ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
0123402:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 19:12 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
025507510002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 19:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct23 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 19:12 UKThu 29 Oct, 19:12 UTC · 6h ago – – running 0
Thu 22 Oct, 20:12 UKThu 22 Oct, 19:12 UTC · 7d ago 0 – 7 days 0
Thu 1 Oct, 20:13 UK FWThu 1 Oct, 19:13 UTC · 28d ago 0 – 21 days 0
Thu 24 Sep, 20:11 UKThu 24 Sep, 19:11 UTC · 35d ago 0 – 7 days 0
Sun 20 Sep, 07:55 UKSun 20 Sep, 06:55 UTC · 39d ago 1 halved by day 1 4.5 days 0
Sat 19 Sep, 21:15 UKSat 19 Sep, 20:15 UTC · 40d ago 1 – 0.4 days 0
Sun 13 Sep, 19:22 UKSun 13 Sep, 18:22 UTC · 46d ago 1 halved by day 1 6.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 803 on average
237/ 300
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 626 on average
638/ 700
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 364 on average
121/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 356 on average
264/ 320
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 339 on average
169/ 240
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 319 on average
13/ 1000

Quick answers

from the figures on this page

Server facts

Does NotRust | x2 Mod | Comfort Vanilla hold a steady performance?

Across the last 48 hours the average was 66 server fps, with a floor of 20. Buildings, deployables and all else in the world took the entity count to a peak of 63,211. The peak memory draw was 4,114 MB. A falling fps and a rising entity count show up to players as lag.

Is NotRust | x2 Mod | Comfort Vanilla online at the moment, and how consistent is its uptime?

You will find NotRust | x2 Mod | Comfort Vanilla online at the moment. Going by its reported uptime, the last restart was about 5 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does NotRust | x2 Mod | Comfort Vanilla run from?

No region is published by NotRust | x2 Mod | Comfort Vanilla. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 45.138.174.22:28770.

What Rust version is NotRust | x2 Mod | Comfort Vanilla on?

Rust network protocol 2635 and build 168909 on Linux is what NotRust | x2 Mod | Comfort Vanilla runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

How should you read the tags on NotRust | x2 Mod | Comfort Vanilla?

These are the tags NotRust | x2 Mod | Comfort Vanilla publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp80 (Max players): It holds 80 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does NotRust | x2 Mod | Comfort Vanilla appear among the Rust Wipe Stats lists and filters?

NotRust | x2 Mod | Comfort Vanilla appears in the following Rust Wipe Stats lists: 2x Rust servers: wipe days and hold and Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Rules and settings

Which map is in use on NotRust | x2 Mod | Comfort Vanilla?

A procedural map of size 3,500 with seed 1234, generated by the game, runs on NotRust | x2 Mod | Comfort Vanilla. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does NotRust | x2 Mod | Comfort Vanilla use, and what rules does it enforce?

The name gives 2x gather for NotRust | x2 Mod | Comfort Vanilla. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does NotRust | x2 Mod | Comfort Vanilla wipe?

There is no next wipe to predict, because NotRust | x2 Mod | Comfort Vanilla wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 6 hours.

What happens on NotRust | x2 Mod | Comfort Vanilla when wipe day arrives?

Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.

Population history

Is NotRust | x2 Mod | Comfort Vanilla busy or quiet?

NotRust | x2 Mod | Comfort Vanilla is carrying 0 players at the moment, out of 80 slots. Over seven days to now, 0 players on average.

Where does NotRust | x2 Mod | Comfort Vanilla sit in the rankings?

Player hours over the past week put NotRust | x2 Mod | Comfort Vanilla at #15,284, inside the top 69% of all ranked servers.

Getting in

How do you get into NotRust | x2 Mod | Comfort Vanilla?

Two ways in: press F1 and enter client.connect 45.138.174.22:28770, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp80
Max players It holds 80 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.