Rust Wipe StatsWipe forecast
Now 49,122 players 11,642 servers 104 fresh wipes in 3 h

Local forecast · NA

Testing Grounds

Online NA 45.45.239.176:28015 checked 11m ago

monthly wipes vanillamoddedoxide

Current conditions

observed 11m ago
0 / 15
players now
Empty H 8 · avg 2 7-day high and average

0% full

7-day average
2
peak 8
Rank
#2,276
top 10% · #362 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 9h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 9h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 9h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 9h FW

Players

AveragePeak
0246810:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 9h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:18 UKFri 2 Oct, 01:18 UTC · 26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
9/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
6/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
2/ 1000
Pine Hosting - Rust Server NA · groups of 8+ · monthly · 2 on average
1/ 50
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
1/ 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average
0/ 50

Quick answers

from the figures on this page

Server facts

Does Testing Grounds hold a steady performance?

Server fps averaged 30 in the last 48 hours; the lowest was 30. Buildings, deployables and all else in the world took the entity count to a peak of 7,075. Memory use reached 1,218 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is Testing Grounds online at the moment, and how consistent is its uptime?

As of now, Testing Grounds is online. Its reported uptime shows a restart about 21 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Testing Grounds based in?

The NA tag places Testing Grounds in North America, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 45.45.239.176:28015.

What Rust version is Testing Grounds on?

On Testing Grounds you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

What do Testing Grounds's tags tell you?

The server browser reads these tags from Testing Grounds: gmvanilla (Game mode): This is vanilla survival; mp15 (Max players): 15 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): Its place in the server browser is North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Testing Grounds appear among the Rust Wipe Stats lists and filters?

Testing Grounds appears in the following Rust Wipe Stats lists: Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is in use on Testing Grounds?

Testing Grounds runs a procedural map of size 1,200, seed 2147483647, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on Testing Grounds?

The name of Testing Grounds says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server runs with VAC switched off.

Wipe schedule

On what schedule does Testing Grounds wipe?

Once a month is all Testing Grounds wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 26 days 7 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.

What happens on Testing Grounds when wipe day arrives?

At their busiest, its recent wipes averaged 5 players. Peak numbers on the latest wipe arrived 13 hours after the reset.

Population history

How many players does Testing Grounds hold?

The live count for Testing Grounds: 0 players, with 15 slots in total. The seven-day average is 2 players, with a peak of 8. At 16:00 UTC it was busiest over the past 48 hours, averaging 5 players.

How does Testing Grounds compare with other Rust servers in the rankings?

Player hours over the last seven days rank Testing Grounds at #2,276, top 10% overall and #362 in North America.

Join the server

What steps let you join Testing Grounds?

Enter client.connect 45.45.239.176:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp15
Max players 15 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

NA
North America Its place in the server browser is North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.