Local forecast
test
Offline 45.45.239.214:27115 checked 10d ago
Current conditions
observed 10d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,285
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 00:57 UKSun 18 Oct, 23:57 UTC · 10d ago | 0 | – | running | 0 |
| Sat 17 Oct, 20:32 UKSat 17 Oct, 19:32 UTC · 11d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is test, and is it online now?
Last seen 10 days 16 hours ago, test is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 12 October 2026.
In which location does test sit?
For test, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 45.45.239.214:27115.
What Rust version is test on?
Rust network protocol 2634 and build 167781 on Linux is what test runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on test?
The server browser reads these tags from test: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^d (Combat training): Training for aim and PvP: loot is supplied; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry test?
test appears in the following Rust Wipe Stats lists: Modded Rust servers and Aim, UKN and combat training servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is test on?
test runs a procedural map of size 6,000, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.
What settings does test use, and what rules does it enforce?
The name of test says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as combat training, practice for aim and PvP, loot given freely. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.
Wipe schedule
When does test wipe?
Its rhythm cannot be read yet, as too few of test's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 10 days 18 hours is how long the current world has been running.
What should you expect from wipe day on test?
Its recent wipes drew an average peak of 0 players. 1 hours after the latest wipe, the crowd hit its peak.
Population
Is test busy or quiet?
The last time test was seen was 10 days 16 hours ago; it is offline right now.
What position does test hold among Rust servers?
Ranked #15,285 on seven-day player hours, test is in the top 69% of all ranked servers.
Join the server
How do you get into test?
Two ways in: press F1 and enter client.connect 45.45.239.214:27115, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://rustlands.net.