Rust Wipe StatsWipe forecast
Now 78,914 players 11,790 servers 245 fresh wipes in 3 h

Local forecast

RUST DEV | PRIVATE | INSECURE

Online 46.101.233.53:28015 checked 12m ago

Current conditions

observed 12m ago
0 / 10
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
180/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
229/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
643/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
38/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
747/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
591/ 625

Quick answers

from the figures on this page

Server details

Is performance good on RUST DEV | PRIVATE | INSECURE?

Across the last 48 hours the average was 214 server fps, with a floor of 151. The world held as many as 2,914 entities, buildings and deployables included. Memory use reached 1,004 MB at its peak. A falling fps and a rising entity count show up to players as lag.

How reliable is RUST DEV | PRIVATE | INSECURE, and is it online now?

Right now RUST DEV | PRIVATE | INSECURE is up and running. Its reported uptime shows a restart about 6 days 14 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 12 October 2026.

Where does RUST DEV | PRIVATE | INSECURE run from?

No region is published by RUST DEV | PRIVATE | INSECURE. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 46.101.233.53:28015 is its address.

What version of Rust is running on RUST DEV | PRIVATE | INSECURE?

On RUST DEV | PRIVATE | INSECURE you will find Rust network protocol 2634 and build 167584, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

Which meaning sits behind each tag on RUST DEV | PRIVATE | INSECURE?

These are the tags RUST DEV | PRIVATE | INSECURE publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167584 (Build): Build 167584 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does RUST DEV | PRIVATE | INSECURE appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include RUST DEV | PRIVATE | INSECURE: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on RUST DEV | PRIVATE | INSECURE?

RUST DEV | PRIVATE | INSECURE runs a procedural map of size 1,000, seed 424242, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on RUST DEV | PRIVATE | INSECURE?

The name of RUST DEV | PRIVATE | INSECURE says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser files it under Community. This server runs with VAC switched off.

Wipe times

On what schedule does RUST DEV | PRIVATE | INSECURE wipe?

Too few wipes on RUST DEV | PRIVATE | INSECURE are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 8 hours is how long the current world has been running.

Population

Is RUST DEV | PRIVATE | INSECURE busy or quiet?

Out of 10 slots, RUST DEV | PRIVATE | INSECURE has 0 filled right now. The seven-day average stands at 0 players.

Where does RUST DEV | PRIVATE | INSECURE sit in the rankings?

Player hours over the past week put RUST DEV | PRIVATE | INSECURE at #15,276, inside the top 69% of all ranked servers.

How to join

What do you do to join RUST DEV | PRIVATE | INSECURE?

Open the console in Rust with F1, then type client.connect 46.101.233.53:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players 10 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167584
Build Build 167584 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.