Local forecast
ServerName
Offline 46.125.145.6:28015 checked 37d ago
Current conditions
observed 37d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,470
- top 67%
- Last wipe
- 38d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is ServerName online at the moment, and how consistent is its uptime?
ServerName is currently offline, with the last sighting 37 days ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 22 September 2026 it was first recorded by Rust Wipe Stats.
What location is ServerName based in?
No region is published by ServerName. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 46.125.145.6:28015.
What Rust version is ServerName on?
On ServerName you will find Rust network protocol 2633 and build 164530, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do ServerName's tags tell you?
The server browser reads these tags from ServerName: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry ServerName?
These Rust Wipe Stats lists include ServerName: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which map is in use on ServerName?
The map is procedural, generated by the game on ServerName.
What settings does ServerName use, and what rules does it enforce?
No gather rate appears in the name ServerName. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does ServerName wipe?
Too few wipes on ServerName are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 38 days 6 hours is how long the current world has been running.
Player counts
Is ServerName busy or quiet?
At this moment ServerName is down, having last been seen 37 days ago.
How does ServerName compare with other Rust servers in the rankings?
The last seven days of player hours rank ServerName at #15,470, in the top 67% of ranked servers.
Getting in
How do you get into ServerName?
Enter client.connect 46.125.145.6:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.