Rust Wipe StatsWipe forecast
Now 95,534 players 11,865 servers 381 fresh wipes in 3 h

Local forecast

TEST MASTER

Offline 46.138.162.88:29015 checked 21d ago

teams off moddedoxide

Current conditions

observed 21d ago
0 / 175
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,565
top 70%
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in, with 1 in the queue.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:33 UKWed 7 Oct, 19:33 UTC · 21d ago 1+1 queue – running 0
Tue 6 Oct, 02:32 UKTue 6 Oct, 01:32 UTC · 23d ago 1+1 queue – 1.8 days 0
Mon 5 Oct, 20:28 UKMon 5 Oct, 19:28 UTC · 23d ago 0 – 0.3 days 0
Fri 2 Oct, 15:40 UKFri 2 Oct, 14:40 UTC · 27d ago 0 – 3.2 days 0
Thu 1 Oct, 15:52 UKThu 1 Oct, 14:52 UTC · 28d ago 0 – 1 days 0
Wed 30 Sep, 18:38 UKWed 30 Sep, 17:38 UTC · 28d ago 0 – 0.9 days 0
Fri 25 Sep, 00:55 UKThu 24 Sep, 23:55 UTC · 34d ago 0 – 5.7 days 0
Thu 24 Sep, 15:09 UKThu 24 Sep, 14:09 UTC · 35d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
225/ 999
80/ 999
40/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
15/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
38/ 100

Quick answers

from the figures on this page

Server details

How reliable is TEST MASTER, and is it online now?

TEST MASTER is currently offline, with the last sighting 21 days 16 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 17 September 2026 it was first recorded by Rust Wipe Stats.

In which location does TEST MASTER sit?

For TEST MASTER, no region is published, and the region code is ger. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 46.138.162.88:29015.

What version of Rust is running on TEST MASTER?

Rust network protocol 2634 and build 166494 on Windows is what TEST MASTER runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on TEST MASTER?

For the game's server browser, TEST MASTER publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp175 (Max players): It holds 175 players; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $rger (Region code): Region code: ger; ^c (Creative): Build what you like, with nothing to gather: a sandbox; ^k (Build server): Base design and practice happen here; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does TEST MASTER appear among the Rust Wipe Stats lists and filters?

TEST MASTER appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust build and creative servers and Rust servers tagged creative. Find it on the server list under Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o.

Rules and settings

What settings does TEST MASTER use, and what rules does it enforce?

The name of TEST MASTER says nothing about gather rate. The server lists no group limit. build & creative is the game mode, no gathering: just sandbox building. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does TEST MASTER schedule its wipes for?

There is no next wipe to predict, because TEST MASTER wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 16 hours.

What should you expect from wipe day on TEST MASTER?

At their busiest, its recent wipes averaged 1 players. The latest wipe peaked 2 hours in, with a queue of 1 behind it.

Player counts

What sort of population does TEST MASTER carry?

The last time TEST MASTER was seen was 21 days 16 hours ago; it is offline right now.

Where does TEST MASTER sit in the rankings?

Player hours over the past week put TEST MASTER at #15,565, inside the top 70% of all ranked servers.

Join the server

What do you do to join TEST MASTER?

Enter client.connect 46.138.162.88:29015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp175,ptrak,$rger,v2634,^z,^c,^k,^o,gmrust,cs166494,ts0

Game

gmrust
Game mode Survival as standard Rust plays.
mp175
Max players It holds 175 players.
ts0
Group limit Teams are disabled.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs166494
Build Game build: 166494.
ptrak
Networking The standard RakNet layer carries the connection.
$rger
Region code Region code: ger.

Gameplay

^c
Creative Build what you like, with nothing to gather: a sandbox.
^k
Build server Base design and practice happen here.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^o
Oxide Oxide, known too as uMod, provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.