Local forecast
Test
Offline 46.146.234.109:28015 checked 13d ago
Current conditions
observed 13d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #14,101
- top 65%
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 5h
- Thu 29 Oct, 07:17 UK · 07:17 UTC
Next wipe
from its schedule tagThursday 29 October, 07:17 UK · 07:17 UTC
in 5h
Its biweekly schedule tag · low confidence
Coming wipes
- Thu 29 Oct 07:17 UK · 07:17 UTC 5h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 16h FW
- Thu 12 Nov 07:17 UK · 07:17 UTC 14d 5h
- Thu 26 Nov 07:17 UK · 07:17 UTC 28d 5h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 16h FW
- Thu 10 Dec 07:17 UK · 07:17 UTC 42d 5h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 07:17 UK · 07:17 UTC, in 5h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 08:17 UKThu 15 Oct, 07:17 UTC · 13d ago | 1 | – | running | 0 |
| Wed 7 Oct, 23:10 UKWed 7 Oct, 22:10 UTC · 21d ago | 0 | – | 7.4 days | 0 |
| Sun 4 Oct, 15:58 UKSun 4 Oct, 14:58 UTC · 24d ago | 1 | – | 3.3 days | 1 |
| Fri 2 Oct, 20:53 UKFri 2 Oct, 19:53 UTC · 26d ago | 1 | – | 1.8 days | 0 |
| Fri 2 Oct, 03:49 UKFri 2 Oct, 02:49 UTC · 26d ago | 1 | – | 0.7 days | 0 |
| Tue 29 Sep, 17:04 UKTue 29 Sep, 16:04 UTC · 29d ago | 0 | – | 2.4 days | 0 |
| Wed 23 Sep, 20:24 UKWed 23 Sep, 19:24 UTC · 35d ago | 0 | – | 5.9 days | 1 |
| Wed 23 Sep, 14:15 UKWed 23 Sep, 13:15 UTC · 35d ago | 1 | – | 0.3 days | 0 |
| Tue 22 Sep, 11:33 UKTue 22 Sep, 10:33 UTC · 36d ago | 1 | – | 1.1 days | 1 |
| Sat 19 Sep, 12:19 UKSat 19 Sep, 11:19 UTC · 39d ago | 1 | – | 3 days | 0 |
| Fri 18 Sep, 11:47 UKFri 18 Sep, 10:47 UTC · 40d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Test online at the moment, and how consistent is its uptime?
Test is currently offline, with the last sighting 13 days 18 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 16 September 2026.
In which location does Test sit?
There is no published region for Test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 46.146.234.109:28015 is its address.
What version of Rust is running on Test?
Rust network protocol 2634 and build 167781 on Windows is what Test runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do Test's tags tell you?
For the game's server browser, Test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Test appear among the Rust Wipe Stats lists and filters?
Test appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
Which settings and rules are in force on Test?
The name of Test says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs pve, no combat between players. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does Test wipe?
Too few of Test's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Thursday 29 October at 07:17 UTC is when its next wipe is due. The current map and world began 13 days 18 hours. Its tags list a wipe every two weeks.
What should you expect from wipe day on Test?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in.
Population
What sort of population does Test carry?
Test is offline at the moment; the last sighting was 13 days 18 hours ago.
What position does Test hold among Rust servers?
Player hours over the past week put Test at #14,101, inside the top 65% of all ranked servers.
Join the server
How do you get into Test?
Two ways in: press F1 and enter client.connect 46.146.234.109:28015, or join from this page with Launch Rust, which opens Steam and connects you.