Local forecast
|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie
Online 46.146.234.109:35000 checked 10m ago
Current conditions
observed 10m agoplayers now
5% full
- 7-day average
- 20
- peak 57
- Rank
- #666
- top 3%
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 20h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 20h FW
- Thu 12 Nov 06:38 UK · 06:38 UTC 14d 7h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 20h FW
- Thu 10 Dec 06:38 UK · 06:38 UTC 42d 7h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 20h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 69, 10 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 07:38 UKThu 15 Oct, 06:38 UTC · 13d ago | 69 | – | running | 11 |
| Thu 1 Oct, 19:06 UK FWThu 1 Oct, 18:06 UTC · 27d ago | 56 | held half | 13.5 days | 13 |
| Thu 17 Sep, 07:59 UKThu 17 Sep, 06:59 UTC · 41d ago | 89 | halved by day 4 | 14.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie hold a steady performance?
Server fps averaged 91 in the last 48 hours; the lowest was 4. At its peak the world had 203,217 entities, counting buildings, deployables and the rest. At most it drew 7,030 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie, and is it online now?
You will find |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie online at the moment. Its reported uptime shows a restart about 19 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie run from?
For |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 46.146.234.109:35000.
What version of Rust is running on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?
Rust network protocol 2635 and build 168909 on Windows is what |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie's tags tell you?
These are the tags |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 player slots are available; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?
|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie appears in the following Rust Wipe Stats lists: Rust servers with a gather rate above 10x, Modded Rust servers, Rust PvE servers, live and Rust servers with zombies. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average.
Settings and rules
Which map is in use on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?
|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs a procedural map of size 4,500, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.
What settings does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie use, and what rules does it enforce?
Its name carries the gather figure: 30x on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. The limit on groups is 10 players. pve is the game mode, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie wipe?
Wipes on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie follow a every 4 weeks on Thursday at 06:38 UTC pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 13 days 16 hours. Its tags list a wipe every two weeks.
What should you expect from wipe day on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?
Its recent wipes drew an average peak of 71 players. 10 hours after the latest wipe, the crowd hit its peak. 50% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 4 when the crowd did not hold.
Population
Is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie busy or quiet?
Out of 200 slots, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie has 10 filled right now. Averaged over seven days: 20 players, peaking at 57. The last 48 hours peak at 16:00 UTC, when the average was 37 players.
How does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie compare with other Rust servers in the rankings?
The last seven days of player hours rank |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie at #666, in the top 3% of ranked servers.
How to join
How do you get into |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?
Open the console in Rust with F1, then type client.connect 46.146.234.109:35000 to join. On this page, Launch Rust does the same through Steam. https://rust-stalker.gamestores.app is its website.
