Local forecast · EU
GamesProjectFair [RUST]
Offline EU 46.174.51.227:28015 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 1
- peak 4
- Rank
- #4,271
- top 19% · #1527 in EU
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 8h
- Thu 29 Oct, 14:57 UK · 14:57 UTC
Next wipe
from its schedule tagThursday 29 October, 14:57 UK · 14:57 UTC
in 8h
Its weekly schedule tag · low confidence
Coming wipes
- Thu 29 Oct 14:57 UK · 14:57 UTC 8h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 12h FW
- Thu 12 Nov 14:57 UK · 14:57 UTC 14d 8h
- Thu 19 Nov 14:57 UK · 14:57 UTC 21d 8h
- Thu 26 Nov 14:57 UK · 14:57 UTC 28d 8h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 12h FW
- Thu 10 Dec 14:57 UK · 14:57 UTC 42d 8h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 14:57 UK · 14:57 UTC, in 8h. Its weekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:57 UKThu 22 Oct, 14:57 UTC · 6d ago | 3 | – | running | 1 |
| Thu 15 Oct, 15:58 UKThu 15 Oct, 14:58 UTC · 13d ago | 4 | held half | 7 days | 0 |
| Sat 10 Oct, 19:15 UKSat 10 Oct, 18:15 UTC · 18d ago | 7 | halved by day 2 | 4.9 days | 0 |
| Wed 7 Oct, 22:32 UKWed 7 Oct, 21:32 UTC · 21d ago | 1 | held half | 2.9 days | 0 |
| Wed 7 Oct, 02:24 UKWed 7 Oct, 01:24 UTC · 22d ago | 1 | – | 0.8 days | 1 |
| Tue 6 Oct, 19:15 UKTue 6 Oct, 18:15 UTC · 22d ago | 1 | – | 0.3 days | 0 |
| Mon 5 Oct, 15:37 UKMon 5 Oct, 14:37 UTC · 23d ago | 3 | – | 1.2 days | 0 |
| Sat 3 Oct, 23:22 UKSat 3 Oct, 22:22 UTC · 25d ago | 3 | – | 1.7 days | 0 |
| Sat 3 Oct, 02:13 UKSat 3 Oct, 01:13 UTC · 26d ago | 1 | – | 0.9 days | 0 |
| Thu 1 Oct, 19:13 UK FWThu 1 Oct, 18:13 UTC · 27d ago | 8 | – | 1.3 days | 0 |
| Thu 24 Sep, 18:58 UKThu 24 Sep, 17:58 UTC · 34d ago | 4 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does GamesProjectFair [RUST] hold a steady performance?
Across the last 48 hours the average was 60 server fps, with a floor of 60. The world held as many as 73,475 entities, buildings and deployables included. The peak memory draw was 2,431 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is GamesProjectFair [RUST], and is it online now?
GamesProjectFair [RUST] is currently offline, with the last sighting 33 hours ago. Its reported uptime shows a restart about 20 hours ago. It was up for 141 of 168 hours across the last 7 full days, 84% of the time. It came to Rust Wipe Stats's notice first on 19 September 2026.
Where does GamesProjectFair [RUST] run from?
In Europe is where GamesProjectFair [RUST] lists itself, using its EU tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 46.174.51.227:28015 is its address.
What Rust version is GamesProjectFair [RUST] on?
Rust network protocol 2635 and build 168909 on Linux is what GamesProjectFair [RUST] runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
Who operates GamesProjectFair [RUST]?
The gamesprojectfair.ru hostname published by GamesProjectFair [RUST] is not used by any other server we track.
Which meaning sits behind each tag on GamesProjectFair [RUST]?
The server browser reads these tags from GamesProjectFair [RUST]: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes come once a week here; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; EU (Europe): You will find it listed in Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry GamesProjectFair [RUST]?
The Rust Wipe Stats lists that include GamesProjectFair [RUST] are: Community Rust servers, Rust servers in Europe and Vanilla Rust servers. Find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Map and rules
What map is GamesProjectFair [RUST] on?
A procedural map of size 3,500 with seed 1337, generated by the game, runs on GamesProjectFair [RUST]. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does GamesProjectFair [RUST] use, and what rules does it enforce?
Gather rate is not given in the name for GamesProjectFair [RUST]. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Community in the server browser. Plugin frameworks in use: Oxide. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.
Wipe times
On what schedule does GamesProjectFair [RUST] wipe?
The prediction follows its tag, as too few of GamesProjectFair [RUST]'s wipes are recorded to confirm the schedule. Expect the next wipe on Thursday 29 October at 14:57 UTC. The current map and world began 6 days 15 hours. Its tags carry a weekly wipe schedule.
What should you expect from wipe day on GamesProjectFair [RUST]?
Its recent wipes drew an average peak of 5 players. 2 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 67% of its recent wipes. The fall below half came by day 2 when the crowd did not hold.
Player counts
What sort of population does GamesProjectFair [RUST] carry?
GamesProjectFair [RUST] is offline at the moment; the last sighting was 33 hours ago. The seven-day average is 1 players, with a peak of 4. The last 48 hours peak at 18:00 UTC, when the average was 3 players.
How does GamesProjectFair [RUST] compare with other Rust servers in the rankings?
Player hours over the last seven days rank GamesProjectFair [RUST] at #4,271, top 19% overall and #1,527 in Europe.
Getting in
What do you do to join GamesProjectFair [RUST]?
Two ways in: press F1 and enter client.connect 46.174.51.227:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://gamesprojectfair.ru/ is its website.
