Rust Wipe StatsWipe forecast
Now 96,345 players 11,873 servers 382 fresh wipes in 3 h

Local forecast · EU

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Online EU 46.174.54.159:28015 checked 14m ago

1x monthly wipes vanillamoddedoxide

Current conditions

observed 14m ago
0 / 75
players now
Empty H 11 · avg 2 7-day high and average

0% full

7-day average
2
peak 11
Rank
#2,402
top 11% · #924 in EU
Last wipe
4d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 2h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 2h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 2h FW

Players

AveragePeak
0246817:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 2h. The force wipe · high confidence

14.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 13

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:07 UKSat 24 Oct, 18:07 UTC · 4d ago 11 – running 1
Thu 15 Oct, 21:32 UKThu 15 Oct, 20:32 UTC · 13d ago 7 halved by day 3 8.9 days 0
Thu 1 Oct, 19:31 UK FWThu 1 Oct, 18:31 UTC · 27d ago 6 halved by day 13 14.1 days 0
Wed 16 Sep, 19:19 UKWed 16 Sep, 18:19 UTC · 42d ago 4 halved by day 13 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
83/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
256/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
24/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 74 on average
130/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 69 on average
364/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 65 on average
485/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Its average over the last 48 hours was 143 server fps, and it never dropped below 109. The world held as many as 83,808 entities, buildings and deployables included. Memory use reached 3,464 MB at its peak. A falling fps and a rising entity count show up to players as lag.

How reliable is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], and is it online now?

Right now [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is up and running. The uptime it reports puts the last restart about 10 hours ago. In the last 7 full days it stayed up 165 of 168 hours, 98% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run from?

The EU tag places [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] in Europe, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 46.174.54.159:28015 is its address.

What version of Rust is running on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

On [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

These are the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp75 (Max players): It holds 75 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): The server browser puts it under Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appear among the Rust Wipe Stats lists and filters?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appears in the following Rust Wipe Stats lists: Rust servers in Europe and Modded Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

Settings and rules

Which map is in use on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs a procedural map of size 3,500, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] use, and what rules does it enforce?

The name gives 1x gather for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] schedule its wipes for?

The only wipe [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 4 days 22 hours is how long the current world has been running. The tags state that it wipes once a month.

What should you expect from wipe day on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Its recent wipes drew an average peak of 8 players. Peak numbers on the latest wipe arrived 24 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 13 when the crowd did not hold.

Population

Is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] busy or quiet?

The live count for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: 0 players, with 75 slots in total. Across the past week it peaked at 11 and averaged 2 players. Its busiest point in the last 48 hours was 09:00 UTC, averaging 6 players.

How does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] compare with other Rust servers in the rankings?

Player hours over the last seven days rank [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at #2,402, top 11% overall and #924 in Europe.

Join the server

What steps let you join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Two ways in: press F1 and enter client.connect 46.174.54.159:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://rtsrv.gamestores.app/ is its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp75
Max players It holds 75 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EU
Europe The server browser puts it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.