Rust Wipe StatsWipe forecast
Now 99,467 players 11,887 servers 406 fresh wipes in 3 h

Local forecast · EU

S RUST #0 [TEST]

Offline EU 46.174.54.83:20520 checked 16d ago

moddedoxide

Current conditions

observed 16d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,382
top 71% · #2569 in EU
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 02:30 UKTue 6 Oct, 01:30 UTC · 23d ago 0 – running 0
Thu 1 Oct, 22:13 UK FWThu 1 Oct, 21:13 UTC · 27d ago 2 halved by day 1 4.2 days 0
Tue 29 Sep, 01:03 UKTue 29 Sep, 00:03 UTC · 30d ago 2 held half 2.9 days 0
Tue 22 Sep, 02:38 UKTue 22 Sep, 01:38 UTC · 37d ago 0 – 6.9 days 0
Tue 15 Sep, 06:53 UKTue 15 Sep, 05:53 UTC · 44d ago 0 – 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
191/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
96/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average
234/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
349/ 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
29/ 1000

Quick answers

from the figures on this page

Server facts

Is S RUST #0 [TEST] online at the moment, and how consistent is its uptime?

Last seen 16 days 7 hours ago, S RUST #0 [TEST] is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does S RUST #0 [TEST] run from?

The EU tag places S RUST #0 [TEST] in Europe, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 46.174.54.83:20520 is its address.

What Rust version is S RUST #0 [TEST] on?

On S RUST #0 [TEST] you will find Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Server tags

Which operator is responsible for S RUST #0 [TEST]?

A srust.io hostname is published by S RUST #0 [TEST] and by 2 other servers we track, which points to the same operator running them.

Which meaning sits behind each tag on S RUST #0 [TEST]?

The server browser reads these tags from S RUST #0 [TEST]: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): You will find it listed in Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does S RUST #0 [TEST] appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include S RUST #0 [TEST] are: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is S RUST #0 [TEST] on?

A procedural map of size 3,500 with seed 210551, generated by the game, runs on S RUST #0 [TEST]. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on S RUST #0 [TEST]?

Gather rate is not given in the name for S RUST #0 [TEST]. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does S RUST #0 [TEST] schedule its wipes for?

S RUST #0 [TEST] keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 23 days 15 hours.

What happens on S RUST #0 [TEST] when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. 50% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.

Population

What sort of population does S RUST #0 [TEST] carry?

The last time S RUST #0 [TEST] was seen was 16 days 7 hours ago; it is offline right now.

Where does S RUST #0 [TEST] sit in the rankings?

Player hours over the last seven days rank S RUST #0 [TEST] at #15,382, top 71% overall and #2,569 in Europe.

How to join

What steps let you join S RUST #0 [TEST]?

Two ways in: press F1 and enter client.connect 46.174.54.83:20520, or join from this page with Launch Rust, which opens Steam and connects you. https://srust.io is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players 50 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EU
Europe You will find it listed in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.