Local forecast
Test
Offline 46.37.140.44:35000 checked 14h ago
Current conditions
observed 14h agoplayers now
1% full
- 7-day average
- 0
- peak 1
- Rank
- #13,525
- top 61%
- Last wipe
- 15h ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Test run?
Server fps averaged 240 in the last 48 hours; the lowest was 240. The world held as many as 43,488 entities, buildings and deployables included. The peak memory draw was 1,521 MB. A falling fps and a rising entity count show up to players as lag.
Is Test online at the moment, and how consistent is its uptime?
Test is currently offline, with the last sighting 14 hours ago. Its reported uptime shows a restart about 14 minutes ago. On 29 October 2026 it was first recorded by Rust Wipe Stats.
In which location does Test sit?
No region is published by Test. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 46.37.140.44:35000.
What Rust version is Test on?
Rust network protocol 2635 and build 168909 on Windows is what Test runs. Steam updates your game for you; the protocol must match to join.
Server tags
Who operates Test?
The same operator most likely runs Test and 1 other server we track, as all publish a insomnis-rust.ru hostname.
What do Test's tags tell you?
These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts30 (Group limit): Team size is capped at 30; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Test appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Test are: Community Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and rules
What map is Test on?
A procedural map of size 3,000 with seed 1301995835, generated by the game, runs on Test. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Test use, and what rules does it enforce?
The name of Test says nothing about gather rate. The limit on groups is 30 players. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Community is its listing in the server browser. Plugin frameworks in use: Oxide. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does Test schedule its wipes for?
Too few wipes on Test are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 15 hours is how long the current world has been running.
Population
How many players does Test hold?
Test is offline at the moment; the last sighting was 14 hours ago. Averaged over seven days: 0 players, peaking at 1. Its busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.
What position does Test hold among Rust servers?
Player hours over the past week put Test at #13,525, inside the top 61% of all ranked servers.
Join the server
What steps let you join Test?
Open the console in Rust with F1, then type client.connect 46.37.140.44:35000 to join. On this page, Launch Rust does the same through Steam. https://m.vk.com/insomnis_rust is its website.
