Local forecast
sm1
Offline 46.38.72.109:28015 checked 41d ago
Current conditions
observed 41d agoplayers now
2% full
- 7-day average
- 0
- peak –
- Rank
- #13,353
- no region published
- Last wipe
- 41d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 12:48 UKWed 16 Sep, 11:48 UTC · 41d ago | 1 | – | running | 0 |
| Tue 15 Sep, 17:10 UKTue 15 Sep, 16:10 UTC · 42d ago | 1 | – | 0.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is sm1, and is it online now?
sm1 is currently offline, with the last sighting 41 days 8 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 14 September 2026.
Where does sm1 run from?
There is no published region for sm1. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 46.38.72.109:28015.
What version of Rust is running on sm1?
On sm1 you will find Rust network protocol 2633 and build 162929, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do sm1's tags tell you?
These are the tags sm1 publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp61 (Max players): It holds 61 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs162929 (Build): Build 162929 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^c (Creative): No gathering is needed; build freely in this sandbox; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP: loot is supplied; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does sm1 appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include sm1: Modded Rust servers, Aim, UKN and combat training servers, Rust build and creative servers and Rust servers tagged creative. These filters on the server list will bring it up: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which settings and rules are in force on sm1?
The name of sm1 says nothing about gather rate. The default of 8 players is the group limit here. It plays as minigames & battle royale, battle royale, arenas, Bedwars and parkour. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
Which days and times does sm1 schedule its wipes for?
Too few wipes on sm1 are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 10 hours is how long the current world has been running.
What should you expect from wipe day on sm1?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Player counts
What sort of population does sm1 carry?
The last time sm1 was seen was 41 days 8 hours ago; it is offline right now.
What position does sm1 hold among Rust servers?
The last seven days of player hours rank sm1 at #13,353, in the top – of ranked servers.
Join the server
How do you get into sm1?
Two ways in: press F1 and enter client.connect 46.38.72.109:28015, or join from this page with Launch Rust, which opens Steam and connects you.