Rust Wipe StatsWipe forecast
Now 102,314 players 11,909 servers 409 fresh wipes in 3 h

Local forecast

Evil_Test

Offline 46.41.70.121:28015 checked 8d ago

monthly wipes moddedoxide

Current conditions

observed 8d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
8d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 1h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 1h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 1h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 1h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 22:08 UKTue 20 Oct, 21:08 UTC · 8d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
96/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average
225/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
30/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 74 on average
134/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 70 on average
327/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 66 on average
477/ 1000

Quick answers

from the figures on this page

About the server

Is Evil_Test online at the moment, and how consistent is its uptime?

Evil_Test is currently offline, with the last sighting 8 days 17 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 20 October 2026 it was first recorded by Rust Wipe Stats.

Where does Evil_Test run from?

For Evil_Test, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 46.41.70.121:28015.

What version of Rust is running on Evil_Test?

On Evil_Test you will find Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Evil_Test?

These are the tags Evil_Test publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Evil_Test?

The Rust Wipe Stats lists that include Evil_Test are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules and settings

What map is Evil_Test on?

The game generates the map on Evil_Test, procedural, size 5,250, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Evil_Test?

Gather rate is not given in the name for Evil_Test. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe times

On what schedule does Evil_Test wipe?

The only wipe Evil_Test takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 8 days 19 hours. A monthly wipe schedule is set out in its tags.

What happens on Evil_Test when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.

Player counts

What sort of population does Evil_Test carry?

Evil_Test is offline at the moment; the last sighting was 8 days 17 hours ago.

Where does Evil_Test sit in the rankings?

Player hours over the past week put Evil_Test at #15,409, inside the top 69% of all ranked servers.

Getting in

How do you get into Evil_Test?

Two ways in: press F1 and enter client.connect 46.41.70.121:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build Game build: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.