Rust Wipe StatsWipe forecast
Now 32,207 players 11,615 servers 66 fresh wipes in 3 h

Local forecast

Local Dev

Offline 46.61.49.21:28015 checked 31d ago

Current conditions

observed 31d ago
1 / 8
players now
Offline H – · avg 0 7-day high and average

12% full

7-day average
0
peak –
Rank
#16,118
top 68%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 08:45 UKSun 27 Sep, 07:45 UTC · 31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average
164/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
148/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
15/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average
20/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
16/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
64/ 200

Quick answers

from the figures on this page

Server facts

How reliable is Local Dev, and is it online now?

Right now Local Dev is down; the last sighting was 31 days 19 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 27 September 2026.

What location is Local Dev based in?

There is no published region for Local Dev. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 46.61.49.21:28015.

What Rust version is Local Dev on?

On Local Dev you will find Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on Local Dev?

For the game's server browser, Local Dev publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp8 (Max players): Capacity: 8; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Local Dev?

These Rust Wipe Stats lists include Local Dev: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is Local Dev on?

The map is procedural, generated by the game on Local Dev.

What settings does Local Dev use, and what rules does it enforce?

Gather rate is not given in the name for Local Dev. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser files it under Community. VAC, Valve's anti-cheat, is disabled.

Wipe times

When does Local Dev wipe?

Its rhythm cannot be read yet, as too few of Local Dev's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 31 days 22 hours is how long the current world has been running.

What happens on Local Dev when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.

Player counts

Is Local Dev busy or quiet?

At this moment Local Dev is down, having last been seen 31 days 19 hours ago.

What position does Local Dev hold among Rust servers?

The last seven days of player hours rank Local Dev at #16,118, in the top 68% of ranked servers.

How to join

What steps let you join Local Dev?

Open the console in Rust with F1, then type client.connect 46.61.49.21:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp8
Max players Capacity: 8.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.