Local forecast
ServerName
Offline 46.72.142.61:28015 checked 38d ago
Current conditions
observed 38d agoplayers now
100% full
- 7-day average
- 0
- peak –
- Rank
- #13,271
- no region published
- Last wipe
- 38d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is ServerName, and is it online now?
Right now ServerName is down; the last sighting was 38 days 14 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 19 September 2026.
In which location does ServerName sit?
For ServerName, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 46.72.142.61:28015 is its address.
What Rust version is ServerName on?
Rust network protocol 2633 and build 164530 on Windows is what ServerName runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do ServerName's tags tell you?
The server browser reads these tags from ServerName: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry ServerName?
These Rust Wipe Stats lists include ServerName: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on ServerName?
The game generates the map on ServerName, a procedural one.
Which settings and rules are in force on ServerName?
The name of ServerName says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Community is its listing in the server browser. This server has VAC switched on.
Wipe times
On what schedule does ServerName wipe?
The record of ServerName's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 38 days 14 hours.
Player counts
How many players does ServerName hold?
The last time ServerName was seen was 38 days 14 hours ago; it is offline right now.
What position does ServerName hold among Rust servers?
Ranked #13,271 on seven-day player hours, ServerName is in the top – of all ranked servers.
Getting in
What steps let you join ServerName?
Open the console in Rust with F1, then type client.connect 46.72.142.61:28015 to join. On this page, Launch Rust does the same through Steam.