Local forecast
TuxGeek's Playhouse
Online 47.27.235.190:28030 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #9,571
- top 43%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 17h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 17h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 17h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 17h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 17h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:29 UK FWThu 1 Oct, 18:29 UTC · 27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on TuxGeek's Playhouse?
Its average over the last 48 hours was 59 server fps, and it never dropped below 41. At its peak the world had 53,760 entities, counting buildings, deployables and the rest. The peak memory draw was 2,158 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is TuxGeek's Playhouse, and is it online now?
As of now, TuxGeek's Playhouse is online. Going by its reported uptime, the last restart was about 17 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does TuxGeek's Playhouse run from?
For TuxGeek's Playhouse, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 47.27.235.190:28030 is its address.
What version of Rust is running on TuxGeek's Playhouse?
Rust network protocol 2635 and build 168909 on Linux is what TuxGeek's Playhouse runs. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on TuxGeek's Playhouse?
These are the tags TuxGeek's Playhouse publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^q (Premium): Rust's premium status is needed to join; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry TuxGeek's Playhouse?
The Rust Wipe Stats lists that include TuxGeek's Playhouse are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Premium ^q and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is TuxGeek's Playhouse on?
TuxGeek's Playhouse runs a procedural map of size 3,000, seed 1070066215, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does TuxGeek's Playhouse use, and what rules does it enforce?
The name of TuxGeek's Playhouse says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser files it under Community. It runs these plugin frameworks: Oxide. Rust's premium status is needed to join. This server has VAC switched on.
Wipe times
Which days and times does TuxGeek's Playhouse schedule its wipes for?
Once a month is all TuxGeek's Playhouse wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 6 hours is how long the current world has been running.
What should you expect from wipe day on TuxGeek's Playhouse?
The average peak across its recent wipes was 2 players. Peak numbers on the latest wipe arrived 46 hours after the reset.
Player counts
How many players does TuxGeek's Playhouse hold?
TuxGeek's Playhouse is carrying 0 players at the moment, out of 100 slots. Across the past week it peaked at 1 and averaged 0 players. At 03:00 UTC it was busiest over the past 48 hours, averaging 1 players.
What position does TuxGeek's Playhouse hold among Rust servers?
Player hours over the past week put TuxGeek's Playhouse at #9,571, inside the top 43% of all ranked servers.
Join the server
What steps let you join TuxGeek's Playhouse?
Enter client.connect 47.27.235.190:28030 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. Rust's premium status is needed to join. You can find its website at https://discord.com/invite/HdDZwkc6qG.