Local forecast
[US] World War Rust | Test Server
Offline 47.6.83.67:28018 checked 36d ago
Current conditions
observed 36d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,464
- top 67%
- Last wipe
- 50d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is [US] World War Rust | Test Server online at the moment, and how consistent is its uptime?
Last seen 36 days 20 hours ago, [US] World War Rust | Test Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 15 September 2026.
In which location does [US] World War Rust | Test Server sit?
No region tag is published by [US] World War Rust | Test Server, but the name suggests North America. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 47.6.83.67:28018 is its address.
What Rust version is [US] World War Rust | Test Server on?
Rust network protocol 2633 and build 164530 on Windows is what [US] World War Rust | Test Server runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do [US] World War Rust | Test Server's tags tell you?
The server browser reads these tags from [US] World War Rust | Test Server: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry [US] World War Rust | Test Server?
[US] World War Rust | Test Server appears in the following Rust Wipe Stats lists: Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is [US] World War Rust | Test Server on?
The map is procedural, generated by the game on [US] World War Rust | Test Server.
Which settings and rules are in force on [US] World War Rust | Test Server?
The name of [US] World War Rust | Test Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does [US] World War Rust | Test Server schedule its wipes for?
Its rhythm cannot be read yet, as too few of [US] World War Rust | Test Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 50 days 16 hours is how long the current world has been running.
Population
What sort of population does [US] World War Rust | Test Server carry?
At this moment [US] World War Rust | Test Server is down, having last been seen 36 days 20 hours ago.
How does [US] World War Rust | Test Server compare with other Rust servers in the rankings?
Ranked #15,464 on seven-day player hours, [US] World War Rust | Test Server is in the top 67% of all ranked servers.
How to join
How do you get into [US] World War Rust | Test Server?
Open the console in Rust with F1, then type client.connect 47.6.83.67:28018 to join. On this page, Launch Rust does the same through Steam.