Local forecast
DANGERZONE
Offline 49.188.138.11:28015 checked 17h ago
Current conditions
observed 17h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,358
- top 69%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:23 UKFri 16 Oct, 06:23 UTC · 12d ago | 1 | – | running | 0 |
| Fri 2 Oct, 01:21 UKFri 2 Oct, 00:21 UTC · 27d ago | 1 | halved by day 4 | 14.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does DANGERZONE hold a steady performance?
Its average over the last 48 hours was 119 server fps, and it never dropped below 89. Buildings, deployables and all else in the world took the entity count to a peak of 93,491. At most it drew 4,780 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is DANGERZONE online at the moment, and how consistent is its uptime?
Right now DANGERZONE is down; the last sighting was 17 hours ago. The uptime it reports puts the last restart about 12 days 2 hours ago. It was up for 154 of 168 hours across the last 7 full days, 92% of the time. It came to Rust Wipe Stats's notice first on 30 September 2026.
In which location does DANGERZONE sit?
There is no published region for DANGERZONE. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 49.188.138.11:28015 is its address.
What Rust version is DANGERZONE on?
Rust network protocol 2634 and build 167781 on Windows is what DANGERZONE runs. Steam updates your game for you; the protocol must match to join.
Server tags
What do DANGERZONE's tags tell you?
The server browser reads these tags from DANGERZONE: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does DANGERZONE appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include DANGERZONE are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on DANGERZONE?
The game generates the map on DANGERZONE, procedural, size 4,000, seed 1630865942. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does DANGERZONE use, and what rules does it enforce?
Gather rate is not given in the name for DANGERZONE. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does DANGERZONE wipe?
Its rhythm cannot be read yet, as too few of DANGERZONE's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 20 hours is how long the current world has been running.
What should you expect from wipe day on DANGERZONE?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 1 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 4.
Population
Is DANGERZONE busy or quiet?
At this moment DANGERZONE is down, having last been seen 17 hours ago. The average for the past week is 0 players.
How does DANGERZONE compare with other Rust servers in the rankings?
Player hours over the past week put DANGERZONE at #15,358, inside the top 69% of all ranked servers.
How to join
How do you get into DANGERZONE?
Open the console in Rust with F1, then type client.connect 49.188.138.11:28015 to join. On this page, Launch Rust does the same through Steam.