Local forecast · EA
SCPVE - TEST - RICK
Offline EA 49.84.34.129:28015 checked 20h ago
Current conditions
observed 20h agoplayers now
0% full
- 7-day average
- 1
- peak 2
- Rank
- #6,417
- top 29% · #406 in EA
- Last wipe
- 2d ago
- monthly schedule
- Next wipe
- 8d 9h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 9h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 9h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 9h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 74% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 9h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:54 UKSun 25 Oct, 07:54 UTC · 3d ago | 2 | – | running | 1 |
| Sat 24 Oct, 14:44 UKSat 24 Oct, 13:44 UTC · 3d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does SCPVE - TEST - RICK hold a steady performance?
Its average over the last 48 hours was 80 server fps, and it never dropped below 74. The world held as many as 142,422 entities, buildings and deployables included. The peak memory draw was 4,380 MB. Players feel lag when fps drops and the entity count climbs.
Is SCPVE - TEST - RICK online at the moment, and how consistent is its uptime?
Right now SCPVE - TEST - RICK is down; the last sighting was 20 hours ago. Going by its reported uptime, the last restart was about 5 hours ago. It was up for 28 of 144 hours across the last 6 full days, 19% of the time. The first sighting by Rust Wipe Stats was on 21 October 2026.
What location is SCPVE - TEST - RICK based in?
The EA tag places SCPVE - TEST - RICK in Asia, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 49.84.34.129:28015.
What Rust version is SCPVE - TEST - RICK on?
Rust network protocol 2635 and build 168909 on Windows is what SCPVE - TEST - RICK runs. To join you need the same protocol, and Steam handles the update.
Server tags
Who is behind SCPVE - TEST - RICK?
SCPVE - TEST - RICK and 2 other servers we track all publish a rustpve.top hostname, so the same operator most likely runs them.
What do SCPVE - TEST - RICK's tags tell you?
These are the tags SCPVE - TEST - RICK publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^s (Softcore): Facepunch's softcore mode: part of the inventory stays with you when you die; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EA (East Asia): The server browser puts it under East Asia. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry SCPVE - TEST - RICK?
These Rust Wipe Stats lists include SCPVE - TEST - RICK: Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Map and rules
Which map is in use on SCPVE - TEST - RICK?
The game generates the map on SCPVE - TEST - RICK, procedural, size 4,500, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by 亚特兰大 : 行尸走肉.
What settings does SCPVE - TEST - RICK use, and what rules does it enforce?
Gather rate is not given in the name for SCPVE - TEST - RICK. The default of 8 players is the group limit here. This server runs softcore, Facepunch's friendlier mode, where part of your loot stays with you. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is disabled.
Wipe schedule
Which days and times does SCPVE - TEST - RICK schedule its wipes for?
The only wipe SCPVE - TEST - RICK takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 2 days 22 hours is how long the current world has been running. The tags state that it wipes once a month.
What happens on SCPVE - TEST - RICK when wipe day arrives?
The average peak across its recent wipes was 2 players. Peak numbers on the latest wipe arrived 27 hours after the reset.
Population
Is SCPVE - TEST - RICK busy or quiet?
The last time SCPVE - TEST - RICK was seen was 20 hours ago; it is offline right now. Across the past week it peaked at 2 and averaged 1 players. Its busiest point in the last 48 hours was 11:00 UTC, averaging 2 players.
Where does SCPVE - TEST - RICK sit in the rankings?
Seven-day player hours place SCPVE - TEST - RICK at #6,417, inside the top 29% of ranked servers and at #406 in Asia.
Join the server
What steps let you join SCPVE - TEST - RICK?
Open the console in Rust with F1, then type client.connect 49.84.34.129:28015 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://rustimg.rustpve.top/QUN/QQ.png.