Rust Wipe StatsWipe forecast
Now 82,944 players 11,853 servers 171 fresh wipes in 3 h

Local forecast

Gaming Slovenia | Rust

Online 5.226.141.87:28080 checked 6m ago

Current conditions

observed 6m ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#8,881
top 40%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:40 UKSun 4 Oct, 13:40 UTC · 23d ago 0 – running 0
Mon 21 Sep, 11:14 UKMon 21 Sep, 10:14 UTC · 36d ago 1 halved by day 1 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
713/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
57/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
101/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
409/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
212/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
176/ 250

Quick answers

from the figures on this page

About the server

How smoothly does Gaming Slovenia | Rust run?

Server fps averaged 229 in the last 48 hours; the lowest was 208. Buildings, deployables and all else in the world took the entity count to a peak of 17,575. At most it drew 1,174 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is Gaming Slovenia | Rust online at the moment, and how consistent is its uptime?

You will find Gaming Slovenia | Rust online at the moment. Going by its reported uptime, the last restart was about 2 days 10 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does Gaming Slovenia | Rust run from?

There is no published region for Gaming Slovenia | Rust. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 5.226.141.87:28080 is its address.

What version of Rust is running on Gaming Slovenia | Rust?

Rust network protocol 2635 and build 168909 on Windows is what Gaming Slovenia | Rust runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on Gaming Slovenia | Rust?

For the game's server browser, Gaming Slovenia | Rust publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Gaming Slovenia | Rust?

These Rust Wipe Stats lists include Gaming Slovenia | Rust: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on Gaming Slovenia | Rust?

The game generates the map on Gaming Slovenia | Rust, procedural, size 2,000, seed 481981. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Gaming Slovenia | Rust use, and what rules does it enforce?

Gather rate is not given in the name for Gaming Slovenia | Rust. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does Gaming Slovenia | Rust schedule its wipes for?

The record of Gaming Slovenia | Rust's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 23 days 7 hours is how long the current world has been running.

What should you expect from wipe day on Gaming Slovenia | Rust?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Player counts

Is Gaming Slovenia | Rust busy or quiet?

Gaming Slovenia | Rust is carrying 0 players at the moment, out of 50 slots. Across the past week it peaked at 1 and averaged 0 players. At 09:00 UTC it was busiest over the past 48 hours, averaging 0 players.

Where does Gaming Slovenia | Rust sit in the rankings?

The last seven days of player hours rank Gaming Slovenia | Rust at #8,881, in the top 40% of ranked servers.

How to join

How do you get into Gaming Slovenia | Rust?

Enter client.connect 5.226.141.87:28080 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.