Local forecast
ZombieModsX5-10
Offline 5.252.103.130:35000 checked 12d ago
Current conditions
observed 12d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,295
- top 70%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 6d 21h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 21h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 21h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 21h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 21h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:40 UKFri 2 Oct, 19:40 UTC · 27d ago | 1 | – | running | 0 |
| Mon 21 Sep, 13:29 UKMon 21 Sep, 12:29 UTC · 38d ago | 1 | halved by day 2 | 11.3 days | 1 |
| Sun 20 Sep, 20:52 UKSun 20 Sep, 19:52 UTC · 39d ago | 3 | – | 0.7 days | 0 |
| Sat 19 Sep, 21:35 UKSat 19 Sep, 20:35 UTC · 40d ago | 3 | – | 1 days | 1 |
| Thu 17 Sep, 18:18 UKThu 17 Sep, 17:18 UTC · 42d ago | 3 | halved by day 1 | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is ZombieModsX5-10, and is it online now?
ZombieModsX5-10 is currently offline, with the last sighting 12 days ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 17 September 2026.
Where does ZombieModsX5-10 run from?
For ZombieModsX5-10, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 5.252.103.130:35000.
What Rust version is ZombieModsX5-10 on?
On ZombieModsX5-10 you will find Rust network protocol 2634 and build 167781, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
What do ZombieModsX5-10's tags tell you?
These are the tags ZombieModsX5-10 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts10 (Group limit): Teams hold no more than 10; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry ZombieModsX5-10?
The Rust Wipe Stats lists that include ZombieModsX5-10 are: Modded Rust servers and Rust servers with zombies. Find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is in use on ZombieModsX5-10?
ZombieModsX5-10 runs a procedural map of size 4,500, seed 2050231722, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does ZombieModsX5-10 use, and what rules does it enforce?
The name of ZombieModsX5-10 says nothing about gather rate. You can have 10 players in a group. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
When does ZombieModsX5-10 wipe?
The only wipe ZombieModsX5-10 takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 2 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on ZombieModsX5-10?
Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 46 hours after the reset. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.5.
Population history
How many players does ZombieModsX5-10 hold?
The last time ZombieModsX5-10 was seen was 12 days ago; it is offline right now.
What position does ZombieModsX5-10 hold among Rust servers?
Player hours over the past week put ZombieModsX5-10 at #15,295, inside the top 70% of all ranked servers.
How to join
How do you get into ZombieModsX5-10?
Two ways in: press F1 and enter client.connect 5.252.103.130:35000, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://xlgames.pro.
