Rust Wipe StatsWipe forecast
Now 43,200 players 11,655 servers 105 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 5.39.17.23:24320 checked 8m ago

Current conditions

observed 8m ago
0 / 40
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#12,009
top 54%
Last wipe
14h ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
00.250.50.75104:0013:0023:0008:0017:0002:00Wiped Wed 28 Oct, 14:11 UTCWIPEWiped Thu 29 Oct, 13:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040004:0013:0023:0008:0017:0002:00Wiped Wed 28 Oct, 14:11 UTCWIPEWiped Thu 29 Oct, 13:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:05 UKThu 29 Oct, 13:05 UTC · 14h ago – – running 0
Wed 28 Oct, 14:11 UKWed 28 Oct, 14:11 UTC · 1d ago – – – 1
Mon 26 Oct, 14:25 UKMon 26 Oct, 14:25 UTC · 3d ago 1 held half 2 days 0
Thu 15 Oct, 16:16 UKThu 15 Oct, 15:16 UTC · 14d ago 1 halved by day 3 11 days 0
Thu 8 Oct, 16:49 UKThu 8 Oct, 15:49 UTC · 21d ago 1 halved by day 1 7 days 0
Wed 30 Sep, 13:57 UKWed 30 Sep, 12:57 UTC · 29d ago 1 halved by day 1 8.1 days 0
Sun 20 Sep, 13:46 UKSun 20 Sep, 12:46 UTC · 39d ago 1 halved by day 1 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average
44/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
87/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
230/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
8/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
278/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average
274/ 275

Quick answers

from the figures on this page

Server details

Is performance good on A Shockbyte Rust Server?

Across the last 48 hours the average was 248 server fps, with a floor of 209. Buildings, deployables and all else in the world took the entity count to a peak of 7,000. The peak memory draw was 2,473 MB. Players feel lag when fps drops and the entity count climbs.

Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?

As of now, A Shockbyte Rust Server is online. Going by its reported uptime, the last restart was about 12 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does A Shockbyte Rust Server run from?

For A Shockbyte Rust Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 5.39.17.23:24320.

What version of Rust is running on A Shockbyte Rust Server?

On A Shockbyte Rust Server you will find Rust network protocol 2636 and build 169641, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): Capacity: 40; ts8 (Group limit): This is the standard limit: 8 to a team; v2636 (Protocol): Joining needs game protocol 2636 on your copy of the game; cs169641 (Build): Game build: 169641; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

Which map is in use on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on A Shockbyte Rust Server?

Gather rate is not given in the name for A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe times

On what schedule does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 hours.

What should you expect from wipe day on A Shockbyte Rust Server?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 2 hours in. Half the peak or more lasted to the next wipe in 20% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.

Player counts

What sort of population does A Shockbyte Rust Server carry?

Out of 40 slots, A Shockbyte Rust Server has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players. At 14:00 UTC it was busiest over the past 48 hours, averaging 1 players.

What position does A Shockbyte Rust Server hold among Rust servers?

Player hours over the past week put A Shockbyte Rust Server at #12,009, inside the top 54% of all ranked servers.

Join the server

What do you do to join A Shockbyte Rust Server?

Enter client.connect 5.39.17.23:24320 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2636,gmrust,cs169641,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp40
Max players Capacity: 40.
ts8
Group limit This is the standard limit: 8 to a team.
v2636
Protocol Joining needs game protocol 2636 on your copy of the game.
cs169641
Build Game build: 169641.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.