Local forecast
A Shockbyte Rust Server
Online 5.39.17.37:27799 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,270
- top 69%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:26 UKThu 15 Oct, 18:26 UTC · 14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on A Shockbyte Rust Server?
Server fps averaged 208 in the last 48 hours; the lowest was 163. At its peak the world had 29,988 entities, counting buildings, deployables and the rest. At most it drew 3,493 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
As of now, A Shockbyte Rust Server is online. Its reported uptime shows a restart about 11 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 15 October 2026.
In which location does A Shockbyte Rust Server sit?
There is no published region for A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 5.39.17.37:27799 is its address.
What Rust version is A Shockbyte Rust Server on?
On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do A Shockbyte Rust Server's tags tell you?
These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is A Shockbyte Rust Server on?
A Shockbyte Rust Server runs a procedural map of size 2,500, seed 50000, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on A Shockbyte Rust Server?
Gather rate is not given in the name for A Shockbyte Rust Server. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Community is its listing in the server browser. This server has VAC switched on.
Wipe days
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 7 hours is how long the current world has been running.
What should you expect from wipe day on A Shockbyte Rust Server?
The average peak across its recent wipes was 1 players. 3 hours after the latest wipe, the crowd hit its peak.
Player counts
How many players does A Shockbyte Rust Server hold?
A Shockbyte Rust Server is carrying 0 players at the moment, out of 20 slots. The seven-day average stands at 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
Ranked #15,270 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.
Getting in
What steps let you join A Shockbyte Rust Server?
Two ways in: press F1 and enter client.connect 5.39.17.37:27799, or join from this page with Launch Rust, which opens Steam and connects you.