Local forecast
Devil's PvE RP HUN
Online 5.39.17.44:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,310
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:16 UKFri 2 Oct, 06:16 UTC · 27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Devil's PvE RP HUN hold a steady performance?
Server fps averaged 178 in the last 48 hours; the lowest was 148. The world held as many as 71,754 entities, buildings and deployables included. Memory use reached 3,825 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is Devil's PvE RP HUN, and is it online now?
You will find Devil's PvE RP HUN online at the moment. Going by its reported uptime, the last restart was about 2 days 4 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Devil's PvE RP HUN sit?
For Devil's PvE RP HUN, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 5.39.17.44:28015 is its address.
What Rust version is Devil's PvE RP HUN on?
On Devil's PvE RP HUN you will find Rust network protocol 2635 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on Devil's PvE RP HUN?
The server browser reads these tags from Devil's PvE RP HUN: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Devil's PvE RP HUN?
Devil's PvE RP HUN appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on Devil's PvE RP HUN?
A procedural map of size 3,500 with seed 83749261, generated by the game, runs on Devil's PvE RP HUN. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.
What settings does Devil's PvE RP HUN use, and what rules does it enforce?
The name of Devil's PvE RP HUN says nothing about gather rate. The default of 8 players is the group limit here. It plays as pve, other players cannot be fought. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server has VAC switched on.
Wipe times
On what schedule does Devil's PvE RP HUN wipe?
Its rhythm cannot be read yet, as too few of Devil's PvE RP HUN's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 12 hours.
What happens on Devil's PvE RP HUN when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
Is Devil's PvE RP HUN busy or quiet?
Out of 40 slots, Devil's PvE RP HUN has 0 filled right now. Over seven days to now, 0 players on average.
Where does Devil's PvE RP HUN sit in the rankings?
Ranked #15,310 on seven-day player hours, Devil's PvE RP HUN is in the top 69% of all ranked servers.
How to join
What steps let you join Devil's PvE RP HUN?
Two ways in: press F1 and enter client.connect 5.39.17.44:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://discord.com/invite/vKp7MnA9V is its website.