Local forecast
[GER] Virtual.Soldiers
Offline 5.83.165.77:10600 checked 17d ago
Current conditions
observed 17d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,535
- top 71%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 19h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 19h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 19h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 19h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:57 UK FWThu 1 Oct, 17:57 UTC · 28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is [GER] Virtual.Soldiers online at the moment, and how consistent is its uptime?
[GER] Virtual.Soldiers is currently offline, with the last sighting 17 days 10 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does [GER] Virtual.Soldiers sit?
The name of [GER] Virtual.Soldiers points to Europe, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 5.83.165.77:10600.
What version of Rust is running on [GER] Virtual.Soldiers?
Rust network protocol 2634 and build 167584 on Windows is what [GER] Virtual.Soldiers runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do [GER] Virtual.Soldiers's tags tell you?
These are the tags [GER] Virtual.Soldiers publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167584 (Build): Build 167584 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does [GER] Virtual.Soldiers appear among the Rust Wipe Stats lists and filters?
[GER] Virtual.Soldiers appears in the following Rust Wipe Stats lists: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is [GER] Virtual.Soldiers on?
The game generates the map on [GER] Virtual.Soldiers, procedural, size 3,500, seed 6738. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does [GER] Virtual.Soldiers use, and what rules does it enforce?
No gather rate appears in the name [GER] Virtual.Soldiers. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does [GER] Virtual.Soldiers schedule its wipes for?
The only wipe [GER] Virtual.Soldiers takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 5 hours is how long the current world has been running.
What should you expect from wipe day on [GER] Virtual.Soldiers?
Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
What sort of population does [GER] Virtual.Soldiers carry?
At this moment [GER] Virtual.Soldiers is down, having last been seen 17 days 10 hours ago.
How does [GER] Virtual.Soldiers compare with other Rust servers in the rankings?
The last seven days of player hours rank [GER] Virtual.Soldiers at #15,535, in the top 71% of ranked servers.
Getting in
What steps let you join [GER] Virtual.Soldiers?
Enter client.connect 5.83.165.77:10600 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
