Rust Wipe StatsWipe forecast
Now 65,070 players 11,731 servers 200 fresh wipes in 3 h

Local forecast

[GER] Virtual.Soldiers

Offline 5.83.165.77:10600 checked 17d ago

moddedoxide

Current conditions

observed 17d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,535
top 71%
Last wipe
28d ago
no schedule published
Next wipe
6d 19h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 19h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 19h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 19h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 19h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:57 UK FWThu 1 Oct, 17:57 UTC · 28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
50/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
16/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
52/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
231/ 260
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000

Quick answers

from the figures on this page

Server facts

Is [GER] Virtual.Soldiers online at the moment, and how consistent is its uptime?

[GER] Virtual.Soldiers is currently offline, with the last sighting 17 days 10 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does [GER] Virtual.Soldiers sit?

The name of [GER] Virtual.Soldiers points to Europe, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 5.83.165.77:10600.

What version of Rust is running on [GER] Virtual.Soldiers?

Rust network protocol 2634 and build 167584 on Windows is what [GER] Virtual.Soldiers runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

What do [GER] Virtual.Soldiers's tags tell you?

These are the tags [GER] Virtual.Soldiers publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167584 (Build): Build 167584 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does [GER] Virtual.Soldiers appear among the Rust Wipe Stats lists and filters?

[GER] Virtual.Soldiers appears in the following Rust Wipe Stats lists: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is [GER] Virtual.Soldiers on?

The game generates the map on [GER] Virtual.Soldiers, procedural, size 3,500, seed 6738. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does [GER] Virtual.Soldiers use, and what rules does it enforce?

No gather rate appears in the name [GER] Virtual.Soldiers. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does [GER] Virtual.Soldiers schedule its wipes for?

The only wipe [GER] Virtual.Soldiers takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 5 hours is how long the current world has been running.

What should you expect from wipe day on [GER] Virtual.Soldiers?

Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population history

What sort of population does [GER] Virtual.Soldiers carry?

At this moment [GER] Virtual.Soldiers is down, having last been seen 17 days 10 hours ago.

How does [GER] Virtual.Soldiers compare with other Rust servers in the rankings?

The last seven days of player hours rank [GER] Virtual.Soldiers at #15,535, in the top 71% of ranked servers.

Getting in

What steps let you join [GER] Virtual.Soldiers?

Enter client.connect 5.83.165.77:10600 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167584
Build Build 167584 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.