Local forecast
ProRow
Offline 5.83.170.68:11400 checked 2h ago
Current conditions
observed 2h agoplayers now
4% full
- 7-day average
- 2
- peak 3
- Rank
- #4,105
- top 18%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, and #264 of the quad servers (top 32%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:41 UKThu 22 Oct, 14:41 UTC · 6d ago | 3 | – | running | 1 |
| Mon 12 Oct, 16:39 UKMon 12 Oct, 15:39 UTC · 16d ago | 1 | held half | 10 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on ProRow?
Its average over the last 48 hours was 30 server fps, and it never dropped below 30. The world held as many as 94,421 entities, buildings and deployables included. The peak memory draw was 2,299 MB. Players feel lag when fps drops and the entity count climbs.
Is ProRow online at the moment, and how consistent is its uptime?
Last seen 2 hours ago, ProRow is offline now. Going by its reported uptime, the last restart was about 1 hours ago. In the last 7 full days it stayed up 49 of 168 hours, 29% of the time. It came to Rust Wipe Stats's notice first on 11 October 2026.
In which location does ProRow sit?
No region is published by ProRow. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 5.83.170.68:11400.
What Rust version is ProRow on?
Rust network protocol 2635 and build 168909 on Windows is what ProRow runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on ProRow?
For the game's server browser, ProRow publishes these tags: gmsoftcore (Game mode): Softcore applies, an easier set of rules; mp50 (Max players): 50 player slots are available; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry ProRow?
ProRow appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Settings and rules
Which map is in use on ProRow?
ProRow runs a procedural map of size 4,000, seed 17391, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does ProRow use, and what rules does it enforce?
Gather rate is not given in the name for ProRow. Groups can reach 4 players, under quad. This server runs softcore, Facepunch's friendlier mode, where part of your loot stays with you. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does ProRow wipe?
Its rhythm cannot be read yet, as too few of ProRow's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 2 hours.
What happens on ProRow when wipe day arrives?
The average peak across its recent wipes was 2 players. The crowd on the latest wipe reached its high 4 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Population
How many players does ProRow hold?
ProRow is offline at the moment; the last sighting was 2 hours ago. Averaged over seven days: 2 players, peaking at 3. Its busiest point in the last 48 hours was 20:00 UTC, averaging 2 players.
What position does ProRow hold among Rust servers?
Ranked #4,105 on seven-day player hours, ProRow is in the top 18% of all ranked servers. Ranked against other quad servers, it comes in at #264.
How to join
What do you do to join ProRow?
Open the console in Rust with F1, then type client.connect 5.83.170.68:11400 to join. On this page, Launch Rust does the same through Steam.