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Now 51,221 players 11,693 servers 109 fresh wipes in 3 h

Local forecast

Uncle Sloth's PvE [DEV - private]

Offline 50.48.61.213:28015 checked 1d ago

moddedoxidepve

Current conditions

observed 1d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average
276/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
115/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 102 on average
101/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
30/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
59/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
15/ 100

Quick answers

from the figures on this page

About the server

Is Uncle Sloth's PvE [DEV - private] online at the moment, and how consistent is its uptime?

Right now Uncle Sloth's PvE [DEV - private] is down; the last sighting was 34 hours ago. It was up for 0 of 24 hours across the last 1 full day, 0% of the time. On 28 October 2026 it was first recorded by Rust Wipe Stats.

In which location does Uncle Sloth's PvE [DEV - private] sit?

No region is published by Uncle Sloth's PvE [DEV - private]. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 50.48.61.213:28015.

What Rust version is Uncle Sloth's PvE [DEV - private] on?

On Uncle Sloth's PvE [DEV - private] you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

What do Uncle Sloth's PvE [DEV - private]'s tags tell you?

The server browser reads these tags from Uncle Sloth's PvE [DEV - private]: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Uncle Sloth's PvE [DEV - private]?

These Rust Wipe Stats lists include Uncle Sloth's PvE [DEV - private]: Modded Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

What map is Uncle Sloth's PvE [DEV - private] on?

A procedural map, generated by the game, runs on Uncle Sloth's PvE [DEV - private].

Which settings and rules are in force on Uncle Sloth's PvE [DEV - private]?

Gather rate is not given in the name for Uncle Sloth's PvE [DEV - private]. Groups fall back to the game's default of 8 players. It plays as pve, other players cannot be fought. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does Uncle Sloth's PvE [DEV - private] wipe?

Its rhythm cannot be read yet, as too few of Uncle Sloth's PvE [DEV - private]'s wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 34 hours.

Player counts

How many players does Uncle Sloth's PvE [DEV - private] hold?

The last time Uncle Sloth's PvE [DEV - private] was seen was 34 hours ago; it is offline right now. The seven-day average stands at 0 players.

What position does Uncle Sloth's PvE [DEV - private] hold among Rust servers?

Player hours over the past week put Uncle Sloth's PvE [DEV - private] at #15,269, inside the top 69% of all ranked servers.

Join the server

What do you do to join Uncle Sloth's PvE [DEV - private]?

Enter client.connect 50.48.61.213:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.