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Now 36,576 players 11,621 servers 57 fresh wipes in 3 h

Local forecast · NA

Hazard's Island | Biweekly

Online NA 50.99.7.47:28025 checked 11m ago

biweekly wipes vanillaoxidepremium

Current conditions

observed 11m ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#14,368
top 65% · #1473 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
1d 14h
Thu 29 Oct, 18:11 UK · 18:11 UTC

Next wipe

from its schedule tag

Thursday 29 October, 18:11 UK · 18:11 UTC

in 1d 14h

–days
–hours
–min
–sec

Its biweekly schedule tag · low confidence

Coming wipes

  1. Thu 29 Oct 18:11 UK · 18:11 UTC 1d 14h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 15h FW
  3. Thu 12 Nov 18:11 UK · 18:11 UTC 15d 14h
  4. Thu 26 Nov 18:11 UK · 18:11 UTC 29d 14h
  5. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 15h FW
  6. Thu 10 Dec 18:11 UK · 18:11 UTC 43d 14h

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:11 UK · 18:11 UTC, in 1d 14h. Its biweekly schedule tag · low confidence

7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:11 UKThu 15 Oct, 18:11 UTC · 12d ago 0 – running 0
Sun 11 Oct, 01:45 UKSun 11 Oct, 00:45 UTC · 17d ago 0 – 4.7 days 0
Thu 1 Oct, 19:00 UK FWThu 1 Oct, 18:00 UTC · 26d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 113 on average
44/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 87 on average
45/ 200
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 50 on average
47/ 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 39 on average
56/ 100
Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 35 on average
10/ 100
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 35 on average
10/ 200

Quick answers

from the figures on this page

Server details

Is performance good on Hazard's Island | Biweekly?

Across the last 48 hours the average was 60 server fps, with a floor of 59. The world held as many as 80,520 entities, buildings and deployables included. The peak memory draw was 2,247 MB. Players feel lag when fps drops and the entity count climbs.

Is Hazard's Island | Biweekly online at the moment, and how consistent is its uptime?

You will find Hazard's Island | Biweekly online at the moment. Its reported uptime shows a restart about 16 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 30 September 2026 it was first recorded by Rust Wipe Stats.

Where does Hazard's Island | Biweekly run from?

The NA tag places Hazard's Island | Biweekly in North America, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 50.99.7.47:28025.

What version of Rust is running on Hazard's Island | Biweekly?

Rust network protocol 2635 and build 168909 on Linux is what Hazard's Island | Biweekly runs. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on Hazard's Island | Biweekly?

These are the tags Hazard's Island | Biweekly publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^b (Biweekly): A wipe falls every other week; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^q (Premium): Rust's premium status is needed to join; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; NA (North America): You will find it listed in North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Hazard's Island | Biweekly appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Hazard's Island | Biweekly: Community Rust servers, US Rust servers and Vanilla Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which map is in use on Hazard's Island | Biweekly?

Hazard's Island | Biweekly runs a procedural map of size 3,800, seed 1151947884, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Hazard's Island | Biweekly use, and what rules does it enforce?

The name of Hazard's Island | Biweekly says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. Community is its listing in the server browser. It runs these plugin frameworks: Oxide. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Rust's premium status is needed to join. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does Hazard's Island | Biweekly schedule its wipes for?

The prediction follows its tag, as too few of Hazard's Island | Biweekly's wipes are recorded to confirm the schedule. Thursday 29 October at 18:11 UTC is when its next wipe is due. The current map and world began 12 days 9 hours. Its tags list a wipe every two weeks.

What happens on Hazard's Island | Biweekly when wipe day arrives?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Population

What sort of population does Hazard's Island | Biweekly carry?

Hazard's Island | Biweekly is carrying 0 players at the moment, out of 50 slots. Averaged over seven days: 0 players, peaking at 1.

Where does Hazard's Island | Biweekly sit in the rankings?

Player hours over the last seven days rank Hazard's Island | Biweekly at #14,368, top 65% overall and #1,473 in North America.

How to join

How do you get into Hazard's Island | Biweekly?

Open the console in Rust with F1, then type client.connect 50.99.7.47:28025 to join. On this page, Launch Rust does the same through Steam. Rust's premium status is needed to join. https://canadiangameforces.com is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players Capacity: 50.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^b
Biweekly A wipe falls every other week.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Mods and access

^q
Premium Rust's premium status is needed to join.
^o
Oxide Oxide, known too as uMod, provides the plugin framework.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.