Rust Wipe StatsWipe forecast
Now 41,512 players 11,618 servers 145 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 51.161.145.165:22272 checked 9m ago

Current conditions

observed 9m ago
0 / 40
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,273
top 69%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123407:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct22 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 467 on average
88/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
113/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
234/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
10/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
266/ 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 260 on average
477/ 475

Quick answers

from the figures on this page

About the server

Is performance good on A Shockbyte Rust Server?

Across the last 48 hours the average was 240 server fps, with a floor of 237. At its peak the world had 8,356 entities, counting buildings, deployables and the rest. Memory use reached 2,485 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

How reliable is A Shockbyte Rust Server, and is it online now?

You will find A Shockbyte Rust Server online at the moment. The uptime it reports puts the last restart about 46 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 10 October 2026 it was first recorded by Rust Wipe Stats.

In which location does A Shockbyte Rust Server sit?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 51.161.145.165:22272 is its address.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

How should you read the tags on A Shockbyte Rust Server?

The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): 40 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include A Shockbyte Rust Server: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is A Shockbyte Rust Server on?

A Shockbyte Rust Server runs a procedural map of size 1,500, seed 50000, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on A Shockbyte Rust Server?

Gather rate is not given in the name for A Shockbyte Rust Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does A Shockbyte Rust Server wipe?

The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 20 hours.

Player counts

How many players does A Shockbyte Rust Server hold?

A Shockbyte Rust Server is carrying 0 players at the moment, out of 40 slots. Over seven days to now, 0 players on average.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

The last seven days of player hours rank A Shockbyte Rust Server at #15,273, in the top 69% of ranked servers.

How to join

What steps let you join A Shockbyte Rust Server?

Enter client.connect 51.161.145.165:22272 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp40
Max players 40 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.