Rust Wipe StatsWipe forecast
Now 74,144 players 11,744 servers 138 fresh wipes in 3 h

Local forecast

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe

Online 51.161.194.79:28015 checked 10m ago

vanillaoxide

Current conditions

observed 10m ago
1 / 125
players now
Quiet H 8 · avg 2 7-day high and average

1% full

7-day average
2
peak 8
Rank
#2,138
top 10%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0246814:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 9

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 6 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:51 UKFri 16 Oct, 01:51 UTC · 12d ago 8 – running 1
Thu 1 Oct, 19:30 UK FWThu 1 Oct, 18:30 UTC · 26d ago 5 held half 14.3 days 1
Tue 29 Sep, 01:46 UKTue 29 Sep, 00:46 UTC · 29d ago 6 held half 2.7 days 0
Thu 17 Sep, 15:16 UKThu 17 Sep, 14:16 UTC · 40d ago 5 halved by day 9 11.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Main OC · groups of 16+ · weekly · 147 on average
15/ 100
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 115 on average
197/ 275
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 59 on average
12/ 150
Rustafied.com - AU Long OC · groups of 16+ · monthly · 33 on average
21/ 100
Rustoria.co - AU Premium OC · groups of 16+ · biweekly · 29 on average
18/ 200
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average
5/ 100

Quick answers

from the figures on this page

Server facts

How smoothly does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe run?

Its average over the last 48 hours was 152 server fps, and it never dropped below 98. Buildings, deployables and all else in the world took the entity count to a peak of 99,855. Memory use reached 5,837 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe online at the moment, and how consistent is its uptime?

You will find Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe online at the moment. The uptime it reports puts the last restart about 13 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe run from?

No region tag is published by Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, but the name suggests Oceania. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 51.161.194.79:28015 is its address.

What Rust version is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe on?

Rust network protocol 2635 and build 168909 on Linux is what Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe runs. To join you need the same protocol, and Steam handles the update.

Server tags

What do Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe's tags tell you?

For the game's server browser, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): It holds 125 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): The plugins run through Oxide (uMod). The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

These Rust Wipe Stats lists include Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe: Oceania Rust servers, Community Rust servers and Vanilla Rust servers. Find it on the server list under Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe on?

The game generates the map on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, procedural, size 4,000, seed 824404797. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe use, and what rules does it enforce?

Gather rate is not given in the name for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser files it under Community. Plugin frameworks in use: Oxide. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.

Wipe days

Which days and times does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe schedule its wipes for?

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 12 days 11 hours.

What should you expect from wipe day on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

The average peak across its recent wipes was 6 players. 6 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The fall below half came by day 9 when the crowd did not hold.

Population history

Is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe busy or quiet?

Out of 125 slots, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe has 1 filled right now. Across the past week it peaked at 8 and averaged 2 players. Its busiest point in the last 48 hours was 09:00 UTC, averaging 6 players.

How does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe compare with other Rust servers in the rankings?

Ranked #2,138 on seven-day player hours, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe is in the top 10% of all ranked servers.

Getting in

How do you get into Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Open the console in Rust with F1, then type client.connect 51.161.194.79:28015 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/KNDVnjhks is its website.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp125
Max players It holds 125 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.