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Local forecast · EU

Chernobyl Aftermath [PVE | EVENTS]

Online EU 51.161.198.108:60416 checked 12m ago

monthly wipes vanillamoddedoxide

Current conditions

observed 12m ago
0 / 100
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,276
top 69% · #2529 in EU
Last wipe
15d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 20h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 20h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 20h FW

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 20h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:36 UKWed 14 Oct, 15:36 UTC · 15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
34/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
88/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 78 on average
73/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 74 on average
145/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 71 on average
229/ 1000

Quick answers

from the figures on this page

About the server

How smoothly does Chernobyl Aftermath [PVE | EVENTS] run?

Its average over the last 48 hours was 233 server fps, and it never dropped below 221. The world held as many as 4,289 entities, buildings and deployables included. At most it drew 2,962 MB of memory. Lag is what players call it when fps is low and entities are piling up.

Is Chernobyl Aftermath [PVE | EVENTS] online at the moment, and how consistent is its uptime?

Right now Chernobyl Aftermath [PVE | EVENTS] is up and running. Its reported uptime shows a restart about 15 days 4 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Chernobyl Aftermath [PVE | EVENTS] sit?

With its EU tag, Chernobyl Aftermath [PVE | EVENTS] lists itself in Europe. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 51.161.198.108:60416.

What version of Rust is running on Chernobyl Aftermath [PVE | EVENTS]?

Rust network protocol 2634 and build 167781 on Linux is what Chernobyl Aftermath [PVE | EVENTS] runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Chernobyl Aftermath [PVE | EVENTS]?

For the game's server browser, Chernobyl Aftermath [PVE | EVENTS] publishes these tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): You will find it listed in Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Chernobyl Aftermath [PVE | EVENTS]?

These Rust Wipe Stats lists include Chernobyl Aftermath [PVE | EVENTS]: Rust servers in Europe and Modded Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is in use on Chernobyl Aftermath [PVE | EVENTS]?

A procedural map of size 1,000 with seed 1, generated by the game, runs on Chernobyl Aftermath [PVE | EVENTS]. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on Chernobyl Aftermath [PVE | EVENTS]?

No gather rate appears in the name Chernobyl Aftermath [PVE | EVENTS]. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does Chernobyl Aftermath [PVE | EVENTS] wipe?

Once a month is all Chernobyl Aftermath [PVE | EVENTS] wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 15 days 6 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.

What happens on Chernobyl Aftermath [PVE | EVENTS] when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population history

How many players does Chernobyl Aftermath [PVE | EVENTS] hold?

Out of 100 slots, Chernobyl Aftermath [PVE | EVENTS] has 0 filled right now. The average for the past week is 0 players.

What position does Chernobyl Aftermath [PVE | EVENTS] hold among Rust servers?

Seven-day player hours place Chernobyl Aftermath [PVE | EVENTS] at #15,276, inside the top 69% of ranked servers and at #2,529 in Europe.

Getting in

What steps let you join Chernobyl Aftermath [PVE | EVENTS]?

Enter client.connect 51.161.198.108:60416 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

EU
Europe You will find it listed in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.