Rust Wipe StatsWipe forecast
Now 80,292 players 11,794 servers 260 fresh wipes in 3 h

Local forecast

[AU/NZ] Fusion - One Grid

Offline 51.161.198.14:5001 checked 20d ago

moddedoxide

Current conditions

observed 20d ago
0 / 75
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,874
top 72%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct10 Oct13 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:53 UKFri 2 Oct, 21:53 UTC · 27d ago 0 – running 0
Wed 30 Sep, 13:00 UKWed 30 Sep, 12:00 UTC · 29d ago 1 halved by day 1 2.4 days 0
Wed 30 Sep, 05:50 UKWed 30 Sep, 04:50 UTC · 29d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 148 on average
118/ 250
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 122 on average
13/ 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 48 on average
24/ 150
Rustafied.com - AU Medium OC · groups of 16+ · biweekly · 37 on average
62/ 100
Rustoria.co - AU Premium OC · groups of 16+ · biweekly · 29 on average
30/ 200

Quick answers

from the figures on this page

Server details

How reliable is [AU/NZ] Fusion - One Grid, and is it online now?

[AU/NZ] Fusion - One Grid is currently offline, with the last sighting 20 days 15 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 30 September 2026.

Where does [AU/NZ] Fusion - One Grid run from?

Its name points to Oceania, though [AU/NZ] Fusion - One Grid publishes no region tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 51.161.198.14:5001 is its address.

What Rust version is [AU/NZ] Fusion - One Grid on?

Rust network protocol 2634 and build 166586 on Linux is what [AU/NZ] Fusion - One Grid runs. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on [AU/NZ] Fusion - One Grid?

The server browser reads these tags from [AU/NZ] Fusion - One Grid: gmrust (Game mode): The mode is plain Rust survival; mp75 (Max players): It holds 75 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166586 (Build): It runs game build 166586; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry [AU/NZ] Fusion - One Grid?

The Rust Wipe Stats lists that include [AU/NZ] Fusion - One Grid are: Oceania Rust servers and Modded Rust servers. Find it on the server list under Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is [AU/NZ] Fusion - One Grid on?

The game generates the map on [AU/NZ] Fusion - One Grid, procedural, size 1,500, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.

Which settings and rules are in force on [AU/NZ] Fusion - One Grid?

No gather rate appears in the name [AU/NZ] Fusion - One Grid. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does [AU/NZ] Fusion - One Grid schedule its wipes for?

There is no next wipe to predict, because [AU/NZ] Fusion - One Grid wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days.

What happens on [AU/NZ] Fusion - One Grid when wipe day arrives?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Population history

What sort of population does [AU/NZ] Fusion - One Grid carry?

At this moment [AU/NZ] Fusion - One Grid is down, having last been seen 20 days 15 hours ago.

How does [AU/NZ] Fusion - One Grid compare with other Rust servers in the rankings?

Player hours over the past week put [AU/NZ] Fusion - One Grid at #15,874, inside the top 72% of all ranked servers.

Getting in

How do you get into [AU/NZ] Fusion - One Grid?

Enter client.connect 51.161.198.14:5001 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://guavahost.com/ is its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp75
Max players It holds 75 players.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs166586
Build It runs game build 166586.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.