Local forecast · OC
Oxidized 10x [AU]
Online OC 51.161.219.251:28055 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #4,767
- top 22% · #112 in OC
- Last wipe
- 11d ago
- biweekly schedule
- Next wipe
- 2d 9h
- Fri 30 Oct, 06:04 UK · 06:04 UTC
Next wipe
fixed weekdaysFriday 30 October, 06:04 UK · 06:04 UTC
in 2d 9h
Every other Friday at 06:04 UTC · medium confidence
Coming wipes
- Fri 30 Oct 06:04 UK · 06:04 UTC 2d 9h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 22h FW
- Fri 13 Nov 06:04 UK · 06:04 UTC 16d 9h
- Fri 27 Nov 06:04 UK · 06:04 UTC 30d 9h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 22h FW
- Fri 11 Dec 06:04 UK · 06:04 UTC 44d 9h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 54% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 06:04 UK · 06:04 UTC, in 2d 9h. Every other Friday at 06:04 UTC · medium confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:04 UKFri 16 Oct, 06:04 UTC · 11d ago | 4 | – | running | 0 |
| Thu 8 Oct, 23:05 UKThu 8 Oct, 22:05 UTC · 18d ago | 3 | held half | 7.3 days | 0 |
| Thu 1 Oct, 19:03 UK FWThu 1 Oct, 18:03 UTC · 26d ago | 4 | held half | 7.2 days | 0 |
| Fri 25 Sep, 07:05 UKFri 25 Sep, 06:05 UTC · 32d ago | 3 | halved by day 4 | 6.5 days | 0 |
| Fri 18 Sep, 07:04 UKFri 18 Sep, 06:04 UTC · 39d ago | 3 | halved by day 6 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Oxidized 10x [AU] run?
Across the last 48 hours the average was 10 server fps, with a floor of 5. At its peak the world had 112,667 entities, counting buildings, deployables and the rest. Memory use reached 4,568 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Oxidized 10x [AU] online at the moment, and how consistent is its uptime?
As of now, Oxidized 10x [AU] is online. Going by its reported uptime, the last restart was about 1 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Oxidized 10x [AU] sit?
In Oceania is where Oxidized 10x [AU] lists itself, using its OC tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 51.161.219.251:28055 is its address.
What Rust version is Oxidized 10x [AU] on?
Rust network protocol 2635 and build 168909 on Linux is what Oxidized 10x [AU] runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Who operates Oxidized 10x [AU]?
No other server we track uses the oxidized-rust.net hostname that Oxidized 10x [AU] publishes.
How should you read the tags on Oxidized 10x [AU]?
The server browser reads these tags from Oxidized 10x [AU]: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; OC (Oceania): You will find it listed in Oceania. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Oxidized 10x [AU]?
These Rust Wipe Stats lists include Oxidized 10x [AU]: 10x Rust servers, Oceania Rust servers and Modded Rust servers. Find it on the server list under Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Settings and rules
What map is Oxidized 10x [AU] on?
The game generates the map on Oxidized 10x [AU], procedural, size 4,096, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Monsters Land by Gruber.
Which settings and rules are in force on Oxidized 10x [AU]?
The name gives 10x gather for Oxidized 10x [AU]. You can have 5 players in a group. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does Oxidized 10x [AU] wipe?
The wipe rhythm on Oxidized 10x [AU] is every other Friday at 06:04 UTC. Friday 30 October at 06:04 UTC is when its next wipe is due. The world it is running now dates from 11 days 14 hours. The tags say it wipes every two weeks.
What should you expect from wipe day on Oxidized 10x [AU]?
At their busiest, its recent wipes averaged 4 players. Peak numbers on the latest wipe arrived 47 hours after the reset. 50% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 5.
Population
How many players does Oxidized 10x [AU] hold?
The live count for Oxidized 10x [AU]: 0 players, with 50 slots in total. Across the past week it peaked at 3 and averaged 0 players. At 09:00 UTC it was busiest over the past 48 hours, averaging 1 players.
What position does Oxidized 10x [AU] hold among Rust servers?
Player hours over the last seven days rank Oxidized 10x [AU] at #4,767, top 22% overall and #112 in Oceania.
Getting in
How do you get into Oxidized 10x [AU]?
Two ways in: press F1 and enter client.connect 51.161.219.251:28055, or join from this page with Launch Rust, which opens Steam and connects you. https://discord.com/invite/zgQVauxJBK is its website.